NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 4 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Xin Gong; Shufan Yu; Jie Xu; Ailing Qiao; Han Han – Education and Information Technologies, 2024
Tangible programming combines the advantages of object manipulation with programmable hardware, which plays an essential role in improving programming skills. As a tool for ensuring the quality of projects and improving learning outcomes, the PDCA cycle strategy is conducive to cultivating reflective thinking. However, there is still a lack of…
Descriptors: Programming, Computer Science Education, Outcomes of Education, Reflection
Peer reviewed Peer reviewed
Direct linkDirect link
Chengming Zhang; Florian Hofmann; Lea Plößl; Michaela Gläser-Zikuda – Education and Information Technologies, 2024
Reflective practice holds critical importance, for example, in higher education and teacher education, yet promoting students' reflective skills has been a persistent challenge. The emergence of revolutionary artificial intelligence technologies, notably in machine learning and large language models, heralds potential breakthroughs in this domain.…
Descriptors: Foreign Countries, Higher Education, Reflection, Student Writing Models
Peer reviewed Peer reviewed
Direct linkDirect link
Enochsson, Ann-Britt – Education and Information Technologies, 2018
This paper compares outcomes of student teachers' use of oral classroom and written online forum discussions of course literature, with the aim of examining how each mode facilitates reflective practice. Data were collected from a class of 11 participating student teachers. Oral discussions were video-recorded and written online discussions were…
Descriptors: Foreign Countries, Preservice Teachers, Preservice Teacher Education, Computer Mediated Communication
Peer reviewed Peer reviewed
Direct linkDirect link
Achuthan, Krishnashree; Francis, Saneesh P.; Diwakar, Shyam – Education and Information Technologies, 2017
Learning theories converge on the principles of reflective learning processes and perceive them as fundamental to effective learning. Traditional laboratory education in science and engineering often happens in highly resource-constrained environments that compromise some of the learning objectives. This paper focuses on characterizing three…
Descriptors: Computer Simulation, Retention (Psychology), Transfer of Training, Metacognition