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Serpil Yorganci; Murat Subasi – Education and Information Technologies, 2025
While GeoGebra applets have been extensively investigated in learning environments, few studies have addressed the interactive GeoGebra applets in an e-book-based learning environment. This study aims to compare the effects of the e-book created with interactive GeoGebra applets on students' learning achievement and motivation. The sample of the…
Descriptors: Electronic Books, Educational Technology, Technology Uses in Education, Undergraduate Students
Alotaibi, Hind; Salamah, Dania – Education and Information Technologies, 2023
Utilizing translation technologies, such as computer-aided translation tools, online dictionaries, and parallel corpora, has become integral to the professional practice of translation. However, further research is necessary to investigate the effect of these technologies on translation quality and translator performance. The aim of the current…
Descriptors: Undergraduate Students, Translation, Professional Education, Computer Oriented Programs
Gambo, Yusufu; Shakir, Muhammad Zeeshan – Education and Information Technologies, 2023
The increasing development in smart and mobile technologies transforms a learning environment into a smart learning environment that can support diverse learning styles and skills development. An online learner needs to be supported for an engaging and active learning experience. Previously, this progressive research developed and implemented a…
Descriptors: College Seniors, Computer Oriented Programs, Computer Software, Handheld Devices
Vaiopoulou, Julie; Papadakis, Stamatios; Sifaki, Eirini; Kalogiannakis, Michail; Stamovlasis, Dimitrios – Education and Information Technologies, 2023
This study explored certain popular educational apps' vital characteristics and potential profiles (n1 = 50) for kindergarten kids. The profile analysis involved a categorization ascended from an evaluation process conducted by pre-service early childhood teachers' (n2 = 295) at the University of Crete, Greece, using a new instrument, validated in…
Descriptors: Foreign Countries, Young Children, Kindergarten, Educational Technology
Gil-Espinosa, Francisco Javier; Nielsen-Rodríguez, Adriana; Romance, Ramón; Burgueño, Rafael – Education and Information Technologies, 2022
Smartphone applications (apps) are thought to be an adequate instructional strategy not only to improve the quality of the teaching in physical education (PE), but also to effectively promote leisure-time physical activity (PA) of adolescent students in this context. Although the use of smartphone apps has been generalized in PE, little is known…
Descriptors: Physical Education, Athletics, Handheld Devices, Telecommunications
Zhadyra Akhatayeva; Kakim Sagindykov; Bazarbek Mukushev; Nurgul Kurmangaliyeva; Ardak Karipzhanova – Education and Information Technologies, 2024
The goal of the study is to create Visual Basic and MATHCAD apps to create programs that show the core force using physical forces as an example. The research subjects are high school teachers and students; the inherent context is high school STEM courses. Programs for computer visualization have been developed, and theoretical investigations have…
Descriptors: High School Teachers, High School Students, STEM Education, Computer Uses in Education
Barrón-Estrada, María Lucia; Zatarain-Cabada, Ramón; Romero-Polo, Jorge Abraham; Monroy, Julieta Noguez – Education and Information Technologies, 2022
Pattern recognition is an important skill of Computational Thinking and is one of the most important competences for solving a problem that involves finding similarities or patterns in small problems to solve more complex ones. In this work, we present the mobile application software Patrony. The main contribution of this work is to promote the…
Descriptors: Handheld Devices, Computer Oriented Programs, Pattern Recognition, Computation
Taherian Kalati, Atefeh; Kim, Mi Song – Education and Information Technologies, 2022
This systematic review provides an overview of existing evidence regarding the effect of touchscreen technology on young children's learning. Using PRISMA principles, we identified 53 studies in our review. The literature generally advocated positive effects of touchscreen devices on young children's learning with 34 studies reporting positive…
Descriptors: Educational Technology, Handheld Devices, Manipulative Materials, Young Children
Tingting Feng – Education and Information Technologies, 2024
The globalization of educational processes has intensified the introduction of interactive learning forms. Education systems around the world have undergone transformation, modernization, and innovation. These processes also implied the implementation of advanced technological tools to improve the quality of teaching various subjects, including…
Descriptors: Computer Storage Devices, Computer Software, Computer Oriented Programs, Influence of Technology
Demmans Epp, Carrie; McEwen, Rhonda; Campigotto, Rachelle; Moffatt, Karyn – Education and Information Technologies, 2016
A framework connecting concepts from user interface design with those from information studies is applied in a study that integrated a location-aware mobile application into two special education classes at different schools; this application had two support modes (one general and one location specific). The five-month study revealed several…
Descriptors: Special Education, Computer Interfaces, Usability, Information Processing