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Yallihep, Mirac; Kutlu, Birgul – Education and Information Technologies, 2020
The purpose of this study was to measure the impacts of mobile serious games on fifth grade students' attitudes towards "Information Technology and Software" course and understanding of programming concepts. For this purpose, a five weeks long study was conducted in a private primary school in Turkey with randomly selected 36 fifth grade…
Descriptors: Computer Games, Computer Software, Student Attitudes, Programming
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Friedman, Alon – Education and Information Technologies, 2019
Learning analytics is an emerging field in which educators and researchers are using data to improve their students' educational experiences. One of the most common courses offered by higher academic institutions in the US is data science. This paper examines the data science syllabi found in today's academic sector and compares the results to…
Descriptors: Course Descriptions, Comparative Analysis, Data Analysis, Educational Experience