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Lihui Sun; Liang Zhou – Education and Information Technologies, 2025
Generative Artificial Intelligence (GenAI) has fundamentally transformed the education landscape, offering unprecedented potential for personalized learning and enhanced teaching methods. This research conducted two sub-studies aimed at exploring the influences and differences in college students' attitudes towards generative artificial…
Descriptors: Artificial Intelligence, Computer Uses in Education, Computer Attitudes, Student Attitudes
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Ali Soyoof; Michelle M. Neumann; Barry Lee Reynolds; Afsheen Rezai; Ali Ibrahim Can Gözüm – Education and Information Technologies, 2025
Previous studies have shown that demographic factors can influence parental mediation strategies during children's digital gameplay. However, little is known about maternal and paternal mediation in Iranian families. This study examined the relationship between maternal and paternal mediation (restrictive, active, viewing, technical, and…
Descriptors: Foreign Countries, Parent Role, Computer Use, Computer Games
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Ceren Çalhan; Idris Göksu – Education and Information Technologies, 2024
This study aims to determine whether parents' media mediation roles are related to their early childhood children's digital game addiction tendencies. In addition, it examines whether these variables are related to the child's and parent's digital device usage habits and whether they differ according to various sociodemographic variables and…
Descriptors: Parent Role, Parent Child Relationship, Video Games, Addictive Behavior
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Seyma Türen; Pinar Bagçeli Kahraman – Education and Information Technologies, 2025
The increasing prevalence of digital technologies has notably expanded children's accessibility to a diverse range of digital tools day by day. Consequently, this evolution has significantly influenced the gaming landscape, propelling the surge in popularity of digital games among children. This change has also led to the need for changes in the…
Descriptors: Predictor Variables, Preschool Children, Video Games, Computer Games
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María Ladrón de Guevara Rodríguez; Luis Alejandro Lopez-Agudo; Oscar David Marcenaro-Gutierrez – Education and Information Technologies, 2024
The present research analyses the impact that the time spent on the Internet by primary school (3rd and 6th grade) students may have on their academic progression in terms of test scores. In order to go beyond a correlational analysis, we have applied a time fixed-effects estimation using a recent longitudinal database of 15,974 students from the…
Descriptors: Academic Achievement, Gender Differences, Time Management, Study Habits
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Tak, Sangdong; Catsambis, Sophia – Education and Information Technologies, 2023
Using national longitudinal data of students during their 9th and 11th grades, we address popular concerns over screen time activities distracting students' academic pursuits. We examine gender differences in the types of screen time use, expecting the skill-based activity of video gaming to be more common among boys and the socially oriented…
Descriptors: Grade 9, Grade 11, High School Students, Gender Differences
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Koltan Yilmaz, Sebnem; Deveci Topal, Arzu – Education and Information Technologies, 2022
Academics are both owners and users of copyrighted material. Complex, vague, and ever-changing copyright law creates problems related to copyright for academicians and students who want to access works and digital products. It is important to increase the awareness of these individuals in order to prevent these problems. In this study, it is aimed…
Descriptors: College Faculty, Graduate Students, Copyrights, Legal Responsibility
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Ünal, Erhan; Uzun, Ahmet Murat; Kilis, Selcan – Education and Information Technologies, 2022
This study aims to investigate how Turkish students' involvement in information and communication technologies (ICT) predicts their math and science performance in the 2018 Programme for International Student Assessment (PISA) test. The research also tests demographic variables including socioeconomic status (SES) and gender as covariates. The…
Descriptors: Foreign Countries, Secondary School Students, Socioeconomic Status, Gender Differences
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Sabi, Humphrey M.; Uzoka, Faith-Michael E.; Mlay, Samali V. – Education and Information Technologies, 2018
The paradigm shift ensuing from cloud computing diffusion has moved organizations from traditional datacentre hosting to the cloud. Many university staff and students in western developed countries have leveraged cloud computing to enhance and improve teaching, research and collaboration without need for on-campus presence. Universities in…
Descriptors: Internet, Information Storage, Information Management, Computer Uses in Education
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Ohanu, Ifeanyi Benedict; Chukwuone, Chiamaka Adaobi – Education and Information Technologies, 2018
This paper examines why Technical Education (TE) teachers are unwilling to use the recently provided online platform. TE teachers studied include Technical Instructors and Lecturers. This research examined the personal, attitudinal, institutional and societal challenges behind TE teachers' reluctance to the use of the online platform. This study…
Descriptors: Foreign Countries, Developing Nations, Technical Education, Vocational Education Teachers
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Balta, Nuri; Tzafilkou, Katerina – Education and Information Technologies, 2019
The aim of this study was to understand how students' attitudes were connected to the web based software Socrative. The study was conducted with 50 students taking first year physics courses in a university. The survey dimensions were based on four previous research works and the survey instrument was extended to better reflect the current study…
Descriptors: Computer Uses in Education, Computer Software, Undergraduate Students, Student Attitudes
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Deechuay, Naraphol; Koul, Ravinder; Maneewan, Sorakrich; Lerdpornkulrat, Thanita – Education and Information Technologies, 2016
This study investigated relationship between gender identity, social support for using computers and computer self-efficacy and value beliefs. Data was collected from first year undergraduate students at a university near Bangkok (72.3% females, mean age = 18.52 years). The respondents in our survey did not intend to major in computer sciences.…
Descriptors: Sexual Identity, Social Support Groups, Self Efficacy, Values