Publication Date
In 2025 | 1 |
Since 2024 | 8 |
Since 2021 (last 5 years) | 10 |
Since 2016 (last 10 years) | 11 |
Since 2006 (last 20 years) | 11 |
Descriptor
Source
Education and Information… | 11 |
Author
Alemi, Minoo | 1 |
Alexis Guethler | 1 |
Ali Akbar Arjmandnia | 1 |
Arráez-Vera, Graciela | 1 |
Beno Csapó | 1 |
Burak Atatekin | 1 |
Cóndor-Herrera, Omar | 1 |
Faezeh Shabanali Fami | 1 |
Fang Xu | 1 |
Gary K. W. Wong | 1 |
Gyöngyvér Molnár | 1 |
More ▼ |
Publication Type
Journal Articles | 11 |
Reports - Research | 9 |
Information Analyses | 2 |
Tests/Questionnaires | 1 |
Education Level
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Gary K. W. Wong; Shan Jian; Ho-Yin Cheung – Education and Information Technologies, 2024
This study examined the developmental process of children's computational thinking using block-based programming tools, specifically algorithmic thinking and debugging skills. With this aim, a group of children (N = 191) from two primary schools were studied for two years beginning from the fourth grade, as they engaged in our block-based…
Descriptors: Thinking Skills, Skill Development, Computation, Algorithms
Renáta Kiss; Katalin Szili; Beno Csapó; Gyöngyvér Molnár – Education and Information Technologies, 2024
The ability to read is fundamental in determining an individual's academic success and social integration, and it is also known to have an impact on other cognitive abilities. A lack of foundational pre-reading skills can accumulate later, causing reading and learning problems. Early diagnosis and development of these skills are therefore…
Descriptors: Reading Skills, Skill Development, Intervention, Reading Programs
Burak Atatekin; Mehmet Kara – Education and Information Technologies, 2024
While video feedback is a commonly used intervention in both professional and educational sports settings, empirical evidence on the effectiveness of training with augmented video feedback in physical education at the K12 level is quite scarce. For this reason, this study aims to investigate the effect of the training with augmented video feedback…
Descriptors: Video Technology, Feedback (Response), Team Sports, Physical Education
Saira Bano; Kanwal Atif; Syed Atif Mehdi – Education and Information Technologies, 2024
Educational Robotics (ER) is an upcoming trend in education. It has been introduced in classrooms to improve the learning environment. It provides opportunities for young learners by promoting knowledge-building activities. STEM (Science, Technology, Engineering, and Mathematics) education is viewed as a catalyst to ensure a successful future in…
Descriptors: Robotics, STEM Education, Intervention, Elementary Secondary Education
Peidi Gu; Fang Xu; Lingwei Chen; Zijie Ma; Madian Zhang; Yi Zhang – Education and Information Technologies, 2025
Conversational skills, which are essential for effective social interactions and typically pose difficulties for individuals with autism spectrum disorder (ASD), include abilities such as initiating topics, engaging in back-and-forth dialog, and responding to conversational cues. Chatbots have been used in mental health fields, and the development…
Descriptors: Technology Uses in Education, Artificial Intelligence, Interpersonal Communication, Communication Skills
Alexis Guethler – Education and Information Technologies, 2024
Asynchronous online learning has grown in popularity due to its flexibility in providing higher education access to learners regardless of distance, transportation, and scheduling constraints. However, for successful online learning, students must adapt and intensify the self-regulated learning (SRL) skills they developed in face-to-face settings…
Descriptors: Intervention, Reflection, Prompting, Self Management
Cóndor-Herrera, Omar; Ramos-Galarza, Carlos – Education and Information Technologies, 2021
Learning mathematics is a challenge in the current educational context. This is demonstrated by a high percentage of students who both fail to develop these numerical-type skills and have a low academic performance. This research performs a quasi-experiment to develop mathematical skills and knowledge. The sample consisted of 54 students (20…
Descriptors: Mathematics Skills, Mathematics Instruction, Intervention, Skill Development
Faezeh Shabanali Fami; Ali Akbar Arjmandnia; Hadi Moradi; Sharmin Esmaeili Anvar – Education and Information Technologies, 2024
Prior studies have shown the efficacy of computer-based cognitive training programs in improving cognitive and academic functions in children diagnosed with a specific learning disorder (SLD). However, these studies often focused on center-based approaches without considering the involvement of parents or the inclusion of home-based tasks in…
Descriptors: Learning Disabilities, Cognitive Ability, Academic Ability, Intervention
Nerea López-Bouzas; M. Esther del Moral-Pérez; Jonathan Castañeda-Fernández – Education and Information Technologies, 2024
Active methodologies such as gamification, combined with emerging technologies like augmented reality, are enhancing learning environments that facilitate the development of essential competencies. Particularly, students with Autism Spectrum Disorder (ASD) require reinforcement of their Communicative Competence (CC) to activate their abilities to…
Descriptors: Communication Skills, Gamification, Autism Spectrum Disorders, Physical Environment
Shahab, Mojtaba; Taheri, Alireza; Mokhtari, Mohammad; Shariati, Azadeh; Heidari, Rozita; Meghdari, Ali; Alemi, Minoo – Education and Information Technologies, 2022
Virtual Reality (VR) technology is a growing technology that has been used in various fields of psychology, education, and therapy. One group of potential users of VR are children with autism who need education and have poor social interactions; this technology could help them improve their social skills through real-world simulation. In this…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Autism
Lorenzo, Gonzalo; Gómez-Puerta, Marcos; Arráez-Vera, Graciela; Lorenzo-Lledó, Alejandro – Education and Information Technologies, 2019
Many studies have shown that children with Autism Spectrum Disorders show lack of skills using social and communication skills. However, they understand, assimilate and retain better information using virtual aids. Therefore, the objective of this study has been to assess the effectiveness of an augmented reality training program based on visual…
Descriptors: Autism, Pervasive Developmental Disorders, Interpersonal Competence, Skill Development