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Gökçe, Semirhan; Yenmez, Arzu Aydogan – Education and Information Technologies, 2023
Individuals learn to develop problem solving strategies and make connections between their mathematical ideas while programming, so they have the opportunity to improve their thinking skills. Scratch provides an environment to experience problem scenarios and encourages them to act out imagination while having fun. The purpose of the study is to…
Descriptors: Programming Languages, Reflection, Problem Solving, Computation
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Lajoie, Susanne P.; Poitras, Eric G.; Doleck, Tenzin; Huang, Lingyun – Education and Information Technologies, 2023
The present paper builds on the literature that emphasizes the importance of self-regulation for academic learning or self-regulated learning (SRL). SRL research has traditionally focused on count measures of SRL processing events, however, another important measure of SRL is being recognized: time-on-task. The current study captures the influence…
Descriptors: Intelligent Tutoring Systems, Self Management, Time on Task, Correlation
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Erümit, Ali Kürsat – Education and Information Technologies, 2020
Purpose of this study is determined effects of different teaching approaches on programming skills. Therefore, the effect of three different types of activities prepared with Scratch on 423 sixth grade students' attitudes towards computer technologies, algorithmic thinking skills and reflective thinking skills on problem solving were investigated.…
Descriptors: Teaching Methods, Instructional Effectiveness, Programming, Programming Languages