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María Zapata-Cáceres; Pedro Marcelino; Laila El-Hamamsy; Estefanía Martín-Barroso – Education and Information Technologies, 2024
Bebras tasks are considered to develop Computational Thinking (CT) and are currently used for this purpose in many studies. However, the relationship between Bebras tasks and CT is recent and, given the scarcity of validated instruments for assessing CT that are not associated with a specific learning environment, the expected development of CT…
Descriptors: Computation, Thinking Skills, Skill Development, Elementary School Students
HuiTing Ren – Education and Information Technologies, 2025
The article described the study of possibilities and prospects of teaching dance choreographic skills in a virtual educational environment. The researchers compared the educational achievements in the control and experimental groups and determined the influence of additional educational practices in the virtual interactive dance online studio…
Descriptors: Dance Education, Educational Technology, Technology Uses in Education, Distance Education
Anagha Ani; Ean Teng Khor – Education and Information Technologies, 2024
Predictive modelling in the education domain can be utilised to significantly improve teaching and learning experiences. Massive Open Online Courses (MOOCs) generate a large volume of data that can be exploited to predict and evaluate student performance based on various factors. This paper has two broad aims. Firstly, to develop and tune several…
Descriptors: MOOCs, Classification, Artificial Intelligence, Prediction
Jana Boltiziar; Dasa Munkova – Education and Information Technologies, 2024
Emergency remote teaching of listening comprehension is a challenge requiring rethinking of the delivery methods and use of technologies. The paper presents an approach to teaching listening comprehension remotely to students of translating and interpreting for whom this skill will be crucial in their future profession. The aim of the study was to…
Descriptors: Distance Education, Listening Comprehension, Translation, Video Technology
Funda Örnek; Ernest Afari; Shaima Ali Alaam – Education and Information Technologies, 2024
In any field, effective teaching and learning are greatly aided by information and communication technology, or ICT. ICT integration in education has received significant attention in educational system reforms, which emphasized it as an essential component in improving the learning process. Educational organizations have been particularly…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Science Achievement
Shufan Yu; Qingtang Liu; Jiaxu Liu; Jingjing Ma; Yuanyuan Yang – Education and Information Technologies, 2024
While augmented reality (AR) technology has shown the potential to facilitate students' hands-on activities, few studies have explored its effectiveness in acoustic topics. This paper introduces an AR-based application for learning about the Doppler effect and investigates its educational effectiveness on students' learning achievement, interest,…
Descriptors: Computer Simulation, Educational Technology, Acoustics, Scientific Concepts
Yasemin Kahyaoglu Erdogmus; Adile Askim Kurt – Education and Information Technologies, 2024
This study investigated pedagogical agent (with/without) and feedback (explanatory/confirmatory) types on achievement, flow experience, and cognitive load in a digital game-based learning environment. We developed a game about spreadsheets and prepared four versions of the game in the context of pedagogical agent and feedback types. Through the…
Descriptors: Cognitive Processes, Difficulty Level, Skill Development, Game Based Learning
Pradorn Sureephong; Suepphong Chernbumroong; Pakinee Ariya; Kannikar Intawong; Kitti Puritat – Education and Information Technologies, 2024
This study examines the effectiveness of a new approach for a university transition program that uses a location-based game to familiarize first-year students with the university environment during the COVID-19 pandemic. The study involved 775 university students from 15 faculties, 9 from Human and Social Sciences and 6 from Technology and…
Descriptors: Educational Games, Transitional Programs, Student Motivation, Intellectual Disciplines
Hopcan, Sinan; Polat, Elif; Albayrak, Ebru – Education and Information Technologies, 2022
Programming knowledge is more important than ever in the digital world. However, teaching programming can be challenging, especially with novice learners. Considerable research has been conducted into the most effective methods for teaching programming. Extreme apprenticeship, a variation of cognitive apprenticeship, is a method that has been used…
Descriptors: Programming, Apprenticeships, Flipped Classroom, Conventional Instruction
Kew, Si Na; Tasir, Zaidatun – Education and Information Technologies, 2022
The emergence of Learning Analytics has brought benefits to the educational field, as it can be used to analyse authentic data from students to identify the problems encountered in e-learning and to provide intervention to assist students. However, much is still unknown about the development of Learning Analytics intervention in terms of providing…
Descriptors: Learning Analytics, Intervention, Electronic Learning, Educational Technology
Balci, Sebiha; Secaur, Jonathan M.; Morris, Bradley J. – Education and Information Technologies, 2022
Gamification, or the intentional use of gaming elements in non-game contexts, has been touted as a promising tool to improve educational outcomes in online education, yet the evidence regarding why it might work and its effectiveness is inconclusive. One reason is that previous research has often included several gamification tools together,…
Descriptors: Academic Achievement, Program Effectiveness, Student Motivation, Game Based Learning
Zehua Dong; Ming Ming Chiu; Shuqi Zhou; Zihong Zhang – Education and Information Technologies, 2024
Building on past studies showing that mobile learning improves learning outcomes and differs within a domain (e.g., science), this meta-analysis models domain-specific differences (e.g., learning activities) that drive these differences in science performance. A systematic database search (i.e., Web of Science, JSTOR, ERIC, PsycINFO, ProQuest…
Descriptors: Educational Technology, Telecommunications, Handheld Devices, Science Education
Tao Wang – Education and Information Technologies, 2024
Peer tutoring is beneficial as a method of education because it allows students with different learning styles to work together in comfortable settings to complete academic assignments that will improve their grades. Peer tutoring gives students of all skill levels the chance to collaborate, democratically, and amicably work on academic…
Descriptors: Peer Teaching, Tutoring, Program Effectiveness, Academic Achievement
Huda S. Alazmi; Ghader M. Alemtairy – Education and Information Technologies, 2024
There is increasing educational interest in immersive virtual reality (IVR) applications which aid student learning and performance. However, few empirical studies have investigated the potential for implementing the technology in middle-school social studies classrooms. This study employed a quasi-experimental approach to address this issue,…
Descriptors: Computer Simulation, Field Trips, Middle School Students, Social Studies
Integration of Modern Technologies in Higher Education on the Example of Artificial Intelligence Use
Zhou, Cong – Education and Information Technologies, 2023
Modern technology integration in higher education on the example of artificial intelligence use as a personalized learning platform can facilitate learning of various subjects. The research questions are explained by the desire to obtain new experimental data on the modern technology integration in higher education using artificial intelligence as…
Descriptors: Educational Technology, Technology Uses in Education, Artificial Intelligence, Higher Education
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