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HuiTing Ren – Education and Information Technologies, 2025
The article described the study of possibilities and prospects of teaching dance choreographic skills in a virtual educational environment. The researchers compared the educational achievements in the control and experimental groups and determined the influence of additional educational practices in the virtual interactive dance online studio…
Descriptors: Dance Education, Educational Technology, Technology Uses in Education, Distance Education
Keunjae Kim; Kyungbin Kwon – Education and Information Technologies, 2024
The popularity of artificial intelligence (AI) has highlighted the necessity of K-12 AI education, particularly at the elementary level. However, the lack of a comprehensive and age-appropriate AI curriculum integrated into school subjects, along with the abstract and complex nature of AI concepts, exacerbates student inequalities. Researchers…
Descriptors: Artificial Intelligence, Curriculum Development, Program Effectiveness, Elementary School Students
Marat Ressin – Education and Information Technologies, 2025
The current article aims to address the issue of insufficient integration between theoretical and practical training in entrepreneurship education. The primary objective of the present study is to analyze the results of implementing innovative educational approaches, such as internships, participation in business projects, and interaction with…
Descriptors: Entrepreneurship, Educational Innovation, Internship Programs, School Business Relationship
Tülin Haslaman; Filiz Kuskaya Mumcu; Nilüfer Atman Uslu – Education and Information Technologies, 2024
The present study illustrates digital storytelling (DS) as an open-ended learning environment, which is one of the ways of preparing pre-service teachers (PST) to practice computational thinking (CT) in their future teaching. An 8-week teacher training program was organized and presented. The study aims to investigate the program's impact on the…
Descriptors: Computation, Thinking Skills, Story Telling, Educational Technology
Amanda K. Edgar; James A. Armitage; Luke X. Chong; Nadeeka Arambewela-Colley; Anuradha Narayanan – Education and Information Technologies, 2024
This paper examines the utility of virtual simulation as an inclusive learning activity. Using a framework derived from literature, the Virtual Simulated International Placements (VSIP) were developed, and we explored the experiences of learners and facilitators to identify the pedagogical practices that they adopted during the learning activities…
Descriptors: Computer Simulation, Program Effectiveness, Inclusion, Cultural Influences
Sizhuo Wang – Education and Information Technologies, 2025
Artificial intelligence (AI), due to its extensive capabilities for analyzing incoming information and providing personalized and detailed feedback, has significant potential for use in education. This study aims to investigate an application that analyzes the performance of musical exercises and provides instant AI-based feedback. The main task…
Descriptors: Artificial Intelligence, Music Education, Musical Instruments, Technology Uses in Education
Funda Örnek; Ernest Afari; Shaima Ali Alaam – Education and Information Technologies, 2024
In any field, effective teaching and learning are greatly aided by information and communication technology, or ICT. ICT integration in education has received significant attention in educational system reforms, which emphasized it as an essential component in improving the learning process. Educational organizations have been particularly…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Science Achievement
Shufan Yu; Qingtang Liu; Jiaxu Liu; Jingjing Ma; Yuanyuan Yang – Education and Information Technologies, 2024
While augmented reality (AR) technology has shown the potential to facilitate students' hands-on activities, few studies have explored its effectiveness in acoustic topics. This paper introduces an AR-based application for learning about the Doppler effect and investigates its educational effectiveness on students' learning achievement, interest,…
Descriptors: Computer Simulation, Educational Technology, Acoustics, Scientific Concepts
Park, Su Jin – Education and Information Technologies, 2023
The purpose of this study was to develop an invention instruction program based on the Theory of Inventive Problem Solving (TRIZ) for preservice invention teachers and test the effects of the program on teachers' creativity beliefs, creativity, and invention teaching self-efficacy. The subjects of this study were preservice teachers who were…
Descriptors: Intervention, Program Effectiveness, Teaching Methods, Creativity
Hedia Mhiri Sellami – Education and Information Technologies, 2024
This study describes an experiment in which engineering students create serious games (SG) that tackle problems relevant to their jobs. This experiment was conducted as part of the "Business Games" module we taught students enrolled in the Master's program "Innovation Management" at the National School of Engineers of Tunis. By…
Descriptors: Engineering Education, College Students, Game Based Learning, Foreign Countries
Roland Kiraly; Sandor Kiraly; Martin Palotai – Education and Information Technologies, 2024
Deep learning is a very popular topic in computer sciences courses despite the fact that it is often challenging for beginners to take their first step due to the complexity of understanding and applying Artificial Neural Networks (ANN). Thus, the need to both understand and use neural networks is appearing at an ever-increasing rate across all…
Descriptors: Artificial Intelligence, Computer Science Education, Problem Solving, College Faculty
Chu, Yih Bing – Education and Information Technologies, 2022
This paper reported an AR based teaching method adopted during the movement control period for undergraduate engineering students to perform electrical machine laboratory. In this work, Unity 3D development platform and Vuforia Engine software development kit are applied to create the AR system. The content of the practical component is projected…
Descriptors: Computer Simulation, Undergraduate Students, Engineering Education, Laboratories
Kuo, Yu-Chen; Chang, Yen-Cheng – Education and Information Technologies, 2023
In recent years, flipped classroom has become a popular teaching method. Compared with the traditional teaching method, the flipped classroom gives learners and teachers more opportunities to discuss. However, the flipped classroom has also encountered some difficulties. If we do not consider the different learning conditions of each learner when…
Descriptors: Flipped Classroom, Barriers, Multimedia Instruction, Educational Technology
Gwo-Jen Hwang; Yi-Ting Chen; Shu-Yun Chien – Education and Information Technologies, 2024
With the growing popularity of Virtual Reality (VR), the integration of the Community of Inquiry (CoI) framework provides insights into its role in facilitating student learning in VR environments. VR offers immersive experiences and visualization of abstract concepts. However, the abundance of information in VR can be overwhelming without proper…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Concept Mapping
Zheng, Lanqin; Long, Miaolang; Zhong, Lu; Gyasi, Juliana Fosua – Education and Information Technologies, 2022
As a learner-centered approach, technology-facilitated personalized learning has received increasing attention in the field of education. However, it is not clear whether technology-facilitated personalized learning is effective for both learning achievements and learning perceptions. This study aims to close the research gaps and examine the…
Descriptors: Educational Technology, Technology Uses in Education, Individualized Instruction, Effect Size