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Tea Mijac; Mario Jadric; Maja Cukušic – Education and Information Technologies, 2024
Higher education institutions (HEIs) are encountering numerous challenges in today's era of globalization and internationalization. Among these challenges, digital transformation stands out as one of the most demanding, as it involves using ICT to transform business processes. The successful implementation of such systems and related services…
Descriptors: Information Systems, Technology Uses in Education, Higher Education, Program Implementation
Bai, Xuemei; Gu, Xiaoqing; Guo, Rifa – Education and Information Technologies, 2023
This study aimed to verify the applicability of the community of inquiry (CoI) survey instrument in MOOC involving 1,186 college students from 11 different disciplines in China. Exploratory factor analysis was used to explore potential factor structure models, and confirmatory factor analysis was utilized to verify the four-factor structure…
Descriptors: Models, Audits (Verification), Construct Validity, Communities of Practice
Khan, Minhaj Ahmad; Salah, Khaled – Education and Information Technologies, 2020
The cloud computing platform has become prevalent today and is being utilized by many organizations in government, industry, and academia. For teaching and training, its virtual environment provides a cost-effective alternative to physical labs which may be rapidly configured to provide hands-on lab exercises, as well as to run scientific…
Descriptors: Internet, Information Storage, Electronic Learning, Skill Development
Shields, Rebecca; Chugh, Ritesh – Education and Information Technologies, 2017
Digital badges are quickly becoming an appropriate, easy and efficient way for educators, community groups and other professional organisations, to exhibit and reward participants for skills obtained in professional development or formal and informal learning. This paper offers an account of digital badges, how they work and the underlying…
Descriptors: Recognition (Achievement), Information Storage, Evaluation Methods, Educational Benefits
The K-12 Educational Technology Value Chain: Apps for Kids, Tools for Teachers and Levers for Reform
Pierce, Glenn L.; Cleary, Paul F. – Education and Information Technologies, 2016
Historically implementing, maintaining and managing educational technology has been difficult for K-12 educational systems. Consequently, opportunities for significant advances in K-12 education have often gone unrealized. With the maturation of Internet delivered services along with K-12 institutional trends, educational technologies are poised…
Descriptors: Elementary Secondary Education, Educational Technology, Computer Oriented Programs, Educational Change
Shankararaman, Venky; Ducrot, Joelle – Education and Information Technologies, 2016
A number of engineering education programs have defined learning outcomes and course-level competencies, and conducted assessments at the program level to determine areas for continuous improvement. However, many of these programs have not implemented a comprehensive competency framework to support the actual delivery and assessment of an…
Descriptors: Instructional Improvement, Program Implementation, Models, Competence
Dew, Robert; Goscinski, Andrzej; Coldwell-Neilson, Jo – Education and Information Technologies, 2016
Although Australian students spend three or more years studying they can seem quite unaware of any of the expected learning outcomes of their course. They are often single unit focused, paying most attention to individual assessment items thus not developing a holistic view of their course. This paper presents a theoretical framework to support…
Descriptors: Models, Outcomes of Education, Foreign Countries, Case Studies
Khaddage, Ferial; Christensen, Rhonda; Lai, Wing; Knezek, Gerald; Norris, Cathie; Soloway, Elliot – Education and Information Technologies, 2015
In this paper a review of the pedagogical, technological, policy and research challenges and concepts underlying mobile learning is presented, followed by a brief description of categories of implementations. A model Mobile learning framework and dynamic criteria for mobile learning implementations are proposed, along with a case study of one site…
Descriptors: Electronic Learning, Educational Environment, Barriers, Change Strategies
Almeida, Fernando; Bolaert, Hiram; Dowdall, Shane; Lourenço, Justino; Milczarski, Piotr – Education and Information Technologies, 2015
Learning through games is increasingly gaining acceptance as a valuable training tool within the education and training community due to its simplicity, cost-effectiveness and essentially because most people prefer playing over learning. However, the use of games by students brings additional challenges regarding the design of games and their…
Descriptors: Educational Games, Educational Technology, Teaching Methods, Learning Processes