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Ibrahim Bozan; Erdal Taslidere – Education and Information Technologies, 2025
Coding and digital game design activities have been used in recent years to contribute to students' academic achievement and twenty-first century skills. This study aimed to investigate the effect of the 5E model enriched with coding and digital game design activities (5EECD) on gifted students' academic achievement and problem-solving skills. A…
Descriptors: Models, Coding, Computer Games, Educational Games
Ilbilge Dökme; Zümrüt Sengüler Hancioglu – Education and Information Technologies, 2025
The electricity-related topics in the secondary school science curriculum are near-universal standards across countries. We prepared a three-stage robotic STEM program incorporating coding, robotic integrated science (in the topic of electricity), STEM engineering processes, and their educational structures. We investigated the impact of the…
Descriptors: Robotics, Technology Uses in Education, Secondary School Students, Student Interests