Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 4 |
Since 2016 (last 10 years) | 7 |
Since 2006 (last 20 years) | 7 |
Descriptor
Source
Education and Information… | 7 |
Author
Aghaei, Khadijeh | 1 |
Ajam, Fereshte | 1 |
Che, ShaoPeng | 1 |
Cheng, Ching-Hsue | 1 |
Erümit, Ali Kürsat | 1 |
Hwang, Wu-Yuin | 1 |
Kim, Jang Hyun | 1 |
Lee, John Sie Yuen | 1 |
Lie, Koo Yew | 1 |
Lin, Shih-Yun | 1 |
Nguyen, Van-Giap | 1 |
More ▼ |
Publication Type
Journal Articles | 7 |
Reports - Research | 5 |
Information Analyses | 3 |
Education Level
High Schools | 1 |
Higher Education | 1 |
Postsecondary Education | 1 |
Audience
Location
Taiwan | 2 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Zhang, Shunan; Shan, Cheng; Lee, John Sie Yuen; Che, ShaoPeng; Kim, Jang Hyun – Education and Information Technologies, 2023
Chatbots have shown great potential for language learning. However, previous studies have reported mixed results on the efficiency of chatbot-assisted language learning (CALL). This study integrated the results of previous experimental studies on CALL by using meta-analysis to explore its effectiveness. A total of 61 samples from 18 studies were…
Descriptors: Meta Analysis, Computer Assisted Instruction, Artificial Intelligence, Outcomes of Education
Xiaojing Li – Education and Information Technologies, 2024
This comprehensive systematic review synthesizes thirty-four peer-reviewed articles published between 2010 and 2022, utilizing eye-tracking research within interactive language learning environments. Following the PRISMA scheme for article selection, this review illuminates both the affordances and challenges of eye-tracking technology in…
Descriptors: Eye Movements, Second Language Learning, Second Language Instruction, Outcomes of Education
Hwang, Wu-Yuin; Nguyen, Van-Giap; Purba, Siska Wati Dewi – Education and Information Technologies, 2022
Since recognition technology has been widely used to support learners' language learning, it is necessary to have a framework that can support the implementation of anything-to-text recognition technology, such as speech-to-text recognition, image-to-text recognition, body movement-to-text recognition, emotion-to-text recognition, and…
Descriptors: Guidelines, Second Language Learning, Second Language Instruction, English (Second Language)
Erümit, Ali Kürsat; Çetin, Ismail – Education and Information Technologies, 2020
The aim of this study is to examine adaptation elements and Intelligent Tutoring System (ITS) elements used in Adaptive Intelligent Tutoring Systems (AITSs), using meta-synthesis methods to analyze the results of previous research. Toward this end, articles appearing in the Web of Science, Google Scholar, Eric and Science Direct databases in 2000…
Descriptors: Intelligent Tutoring Systems, Educational Technology, Design, Information Technology
Wang, Chunying – Education and Information Technologies, 2021
Taiwanese learners find it hard to communicate with others in English in their daily lives because of living in an EFL environment. However, ICT and blended learning have recently been recognised as being beneficial to English learners who live in a non-English-speaking country due to the formation of a virtual native-like setting based on online…
Descriptors: Foreign Countries, Blended Learning, Second Language Learning, English (Second Language)
Aghaei, Khadijeh; Rajabi, Mojtaba; Lie, Koo Yew; Ajam, Fereshte – Education and Information Technologies, 2020
The traditional lecture-oriented teaching is still the norm in English as a foreign language education courses, but an innovative teaching model, expedited by recent advances in technology, becomes often popular across non-English-speaking subjects. The new model flips the usual classroom paradigm, in which students learn primary concepts outside…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Teaching Methods
Tsai, Chia-Hui; Cheng, Ching-Hsue; Yeh, Duen-Yian; Lin, Shih-Yun – Education and Information Technologies, 2017
This study applied a quasi-experimental design to investigate the influence and predictive power of learner motivation for achievement, employing a mobile game-based English learning approach. A system called the Happy English Learning System, integrating learning material into a game-based context, was constructed and installed on mobile devices…
Descriptors: Learning Motivation, Case Studies, English (Second Language), Second Language Learning