Publication Date
| In 2026 | 0 |
| Since 2025 | 36 |
| Since 2022 (last 5 years) | 150 |
| Since 2017 (last 10 years) | 205 |
| Since 2007 (last 20 years) | 207 |
Descriptor
Source
| Education and Information… | 207 |
Author
| Xinogalos, Stelios | 7 |
| Coldwell-Neilson, Jo | 3 |
| Lepp, Marina | 3 |
| Luik, Piret | 3 |
| Malik, Sohail Iqbal | 3 |
| Abougalala, Rania A. | 2 |
| Ailing Qiao | 2 |
| Alkhalaf, Salem | 2 |
| Amasha, Mohamed A. | 2 |
| Boljat, Ivica | 2 |
| Chengliang Wang | 2 |
| More ▼ | |
Publication Type
| Journal Articles | 207 |
| Reports - Research | 187 |
| Tests/Questionnaires | 22 |
| Information Analyses | 11 |
| Reports - Descriptive | 8 |
| Reports - Evaluative | 4 |
Education Level
Audience
Location
| Turkey | 8 |
| China | 6 |
| Greece | 5 |
| Nigeria | 5 |
| India | 3 |
| Thailand | 3 |
| Finland | 2 |
| Saudi Arabia | 2 |
| South Korea | 2 |
| Sweden | 2 |
| China (Shanghai) | 1 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
| Raven Progressive Matrices | 1 |
| Test of Nonverbal Intelligence | 1 |
What Works Clearinghouse Rating
Siu-Cheung Kong; Ting-jun Lin – Education and Information Technologies, 2025
This study aims to understand how to improve teachers' perceptions of SCT and their SCT strategies via teacher development, with the purpose of effectively promoting Student-Centred Teaching (SCT) in programming education. A mixed-methods approach was used to investigate the changes in teachers' perceptions of and strategies for SCT in programming…
Descriptors: Teacher Attitudes, Attitude Change, Educational Strategies, Student Centered Learning
Athitaya Nitchot; Lester Gilbert – Education and Information Technologies, 2025
Learning programming is a complex process that requires understanding abstract concepts and solving problems efficiently. To support and motivate students, educators can use technology-enhanced learning (TEL) in the form of visual tools for knowledge mapping. Mytelemap, a prototype tool, uses TEL to organize and visualize information, enhancing…
Descriptors: Learning Motivation, Concept Mapping, Programming, Computer Science Education
Gutiérrez, Luz E.; Guerrero, Carlos A.; López-Ospina, Héctor A. – Education and Information Technologies, 2022
This study describes the most relevant problems and solutions found in the literature on teaching and learning of object-oriented programming (OOP). The identification of the problem was based on tertiary studies from the IEEE Xplore, Scopus, ACM Digital Library and Science Direct repositories. The problems and solutions identified were ranked…
Descriptors: Programming, Comprehension, Computer Science Education, Computer Software
Lin, Yi-Ling; Chien, Shih-Yi; Su, Wei-Cheng; Hsiao, Sharon Ihan – Education and Information Technologies, 2023
There are plentiful online programming resources that enable learners to develop an understanding of conceptual knowledge and practical implementation. However, learners, especially novices, often experience difficulties locating the required information to solve the programming problems. Differ from natural language in syntax and convention,…
Descriptors: Programming, Game Based Learning, Concept Formation, Learner Engagement
Zifeng Liu; Wanli Xing; Xinyue Jiao; Chenglu Li; Wangda Zhu – Education and Information Technologies, 2025
The ability of large language models (LLMs) to generate code has raised concerns in computer science education, as students may use tools like ChatGPT for programming assignments. While much research has focused on higher education, especially for languages like Java and Python, little attention has been given to K-12 settings, particularly for…
Descriptors: High School Students, Coding, Artificial Intelligence, Electronic Learning
Nilüfer Atman Uslu; Aytug Onan – Education and Information Technologies, 2025
Understanding the emotions experienced by programming students, particularly concerning gender and education level, is increasingly critical. However, only limited research has used text data to examine these differences within the context of programming education and emotions. This study aims to determine programming students' emotions and any…
Descriptors: Programming, Psychological Patterns, Student Attitudes, Secondary School Students
Franc Vrbancic; Slavko Kocijancic – Education and Information Technologies, 2024
Microcontroller programming competencies contribute to the sustainable employability of engineering graduates of both higher and secondary education. To develop the required programming skills, one of the challenges for educators is to determine which programming environments should be implemented in introductory programming courses. Conceptually,…
Descriptors: Programming, Competence, Introductory Courses, Secondary Education
Pavlos Toukiloglou; Stelios Xinogalos – Education and Information Technologies, 2024
Hour of Code is a widely recognized global event that aims to introduce programming to novice users and integrate computer science into education. This paper presents an analysis of the effectiveness of the support system and user interface of Minecraft Adventurer, a serious game designed for the Hour of Code global event. Although previous…
Descriptors: Novices, Programming, Coding, Computer Science Education
Oscar Karnalim; Hapnes Toba; Meliana Christianti Johan – Education and Information Technologies, 2024
Artificial Intelligence (AI) can foster education but can also be misused to breach academic integrity. Large language models like ChatGPT are able to generate solutions for individual assessments that are expected to be completed independently. There are a number of automated detectors for AI assisted work. However, most of them are not dedicated…
Descriptors: Artificial Intelligence, Academic Achievement, Integrity, Introductory Courses
Zhong, Baichang; Xia, Liying; Su, Siyu – Education and Information Technologies, 2022
One of the aspects of programming that novices often struggle with is the understanding of abstract concepts, such as variables, loops, expressions, and especially Boolean operations. This paper aims to explore the effects of programming tools with different degrees of embodiment on learning Boolean operations in elementary school. To this end, 67…
Descriptors: Programming Languages, Programming, Novices, Elementary Education
Shen, Guohua; Yang, Sien; Huang, Zhiqiu; Yu, Yaoshen; Li, Xin – Education and Information Technologies, 2023
Due to the growing demand for information technology skills, programming education has received increasing attention. Predicting students' programming performance helps teachers realize their teaching effect and students' learning status in time to provide support for students. However, few of the existing researches have taken the code that…
Descriptors: Prediction, Programming, Student Characteristics, Profiles
Mosquera, Jose Miguel Llanos; Suarez, Carlos Giovanny Hidalgo; Guerrero, Victor Andres Bucheli – Education and Information Technologies, 2023
This paper proposes to evaluate learning efficiency by implementing the flipped classroom and automatic source code evaluation based on the Kirkpatrick evaluation model in students of CS1 programming course. The experimentation was conducted with 82 students from two CS1 courses; an experimental group (EG = 56) and a control group (CG = 26). Each…
Descriptors: Flipped Classroom, Coding, Programming, Evaluation Methods
Yoonhee Shin; Jaewon Jung; Seohyun Choi; Bokmoon Jung – Education and Information Technologies, 2025
This study investigates the effects of metacognitive and cognitive strategies for computational thinking (CT) on managing cognitive load and enhancing problem-solving skills in collaborative programming. Four different scaffolding conditions were provided to help learners optimize cognitive load and improve their problem-solving abilities. A total…
Descriptors: Scaffolding (Teaching Technique), Mental Computation, Cognitive Processes, Difficulty Level
Nardie Fanchamps; Emily van Gool; Lou Slangen; Paul Hennissen – Education and Information Technologies, 2024
Learning basic concepts of programming resulting in a development on computational thinking (CT) can be reached by means of digital programming environments. As a counterpart, the application of unplugged programming activities seems also to have promising potential regarding the impact on CT. The main characteristic of unplugged programming is…
Descriptors: Computation, Thinking Skills, Programming, Computer Peripherals
Ezeamuzie, Ndudi O. – Education and Information Technologies, 2023
Several instructional approaches have been advanced for learning programming. However, effective ways of engaging beginners in programming in K-12 are still unclear, especially among low socioeconomic status learners in technology-deprived learning environments. Understanding the learning path of novice programmers will bridge this gap and explain…
Descriptors: Programming, Constructivism (Learning), Programming Languages, Computer Science Education

Peer reviewed
Direct link
