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Ritzhaupt, Albert D.; Kang, YoungJu – Educational Technology, 2015
Some in the field of educational technology have called for offering bachelor's degrees. Unfortunately, the literature base only provides guidance on designing, developing, and delivering master's and doctoral degree programs. This article, in distinction, focuses on the design of a bachelor's degree program by focusing on the perceptions of…
Descriptors: Educational Technology, Bachelors Degrees, Educational Needs, Relevance (Education)
Hung, David; Lee, Shu-Shing – Educational Technology, 2015
Education cannot adopt the linear model of scaling used by the medical sciences. "Gold standards" cannot be replicated without considering process-in-learning, diversity, and student-variedness in classrooms. This article proposes a nuanced model of educational scaling-and-diffusion, describing the scaling (top-down supports) and…
Descriptors: Scaling, Models, Educational Innovation, Inquiry
Gropper, George L. – Educational Technology, 2016
Psychological testing can serve as a prototype on which to base a data-generated approach to instructional design. In "testing batteries" tests are used to predict achievement. In the proposed approach batteries of prescriptions would be used to produce achievement. In creating "test batteries" tests are selected for their…
Descriptors: Models, Instructional Design, Instructional Materials, Correlation
Richard, Gabriela T. – Educational Technology, 2017
Games, play, and learning have a long and embedded history that outdates digital games by many years. However, video games, computing, and technology have significant and historically documented diversity issues, which privilege whites and males as content producers, computing and gaming experts, and STEM learners and employees. Many aspects of…
Descriptors: Video Games, Cultural Context, Design Preferences, Equal Education
Berland, Matthew; Duncan, Sean – Educational Technology, 2016
Surprisingly few empirical studies address how computational thinking works "in the wild" or how games and simulations can support developing computational thinking skills. In this article, the authors report results from a study of computational thinking (CT) as evinced through player discussions around the collaborative board game…
Descriptors: Educational Games, Play, Computation, Cooperative Learning
Gerber, Hannah R.; Gaitan, Luis – Educational Technology, 2017
This article explores the design processes in creating a pro-social mobile game, "Litter Leader." Following the Egyptian Revolution, "Litter Leader," a game designed for Android devices, was created to foster community change among Egyptian youth. By tracing the meaning-making that occurred with 20 Egyptian youth who playtested…
Descriptors: Foreign Countries, Activism, Social Development, Games
Christensen, James M.; Jones, Brian; Cooper, Jessica Rose; McAllister, Laura; Ware, Mark B.; West, Richard E. – Educational Technology, 2015
This study examines the trends of the "International Journal of Technology and Design Education" over the past decade (2005-2014). The researchers looked at trends in article topics, research methods, authorship, and article citations by analyzing keyword frequencies, performing word counts of article titles, classifying studies…
Descriptors: Educational Technology, Publications, Technology Education, Design
Gropper, George L. – Educational Technology, 2015
This article takes a contrarian position: an "instructional design" or "teacher training" model, because of the sheer number of its interconnected parameters, is too complex to assess or to compare with other models. Models may not be the way to go just yet. This article recommends instead prior experimental research on limited…
Descriptors: Instructional Design, Models, Teacher Education, Differences
York, Cindy S.; Ertmer, Peggy A. – Educational Technology, 2013
Despite the fact that the practice of instructional design (ID) began in the U. S. military (Branson et al., 1975; Jeffrey & Bratton-Jeffrey, 2004; Reiser, 2102), there is little known regarding which design and development heuristics military instructional designers deem important to the ID process. The study reported in this article was…
Descriptors: Heuristics, Military Training, Instructional Design, Surveys
Langton, Matthew; Manwaring, Kristine; Fry, Leanna; West, Richard E. – Educational Technology, 2015
The authors examined articles published in the "Journal of Computing in Higher Education" between 2003 and 2012 with the purpose of determining the main themes of these articles, the types of research published, the major contributing authors, and the most-cited articles. An analysis was made of 129 original papers published by…
Descriptors: Educational Technology, Educational Research, Higher Education, Journal Articles
Johnson, Tristan E.; Xue, Xinrong; Mackal, Melissa; Reiser, Robert A. – Educational Technology, 2012
A survey was administered to look at required textbooks used in Instructional Design and Technology graduate programs during the 2009-2010 academic year. There were 91 U.S. programs and 20 international programs that had at least one faculty response. Based on the findings, there were various changes and trends in the types of textbooks that are…
Descriptors: Instructional Design, Textbooks, International Programs, Graduate Study
Randall, Daniel L.; Johnson, Jacquelyn C.; West, Richard E.; Wiley, David A. – Educational Technology, 2013
In this article, the authors present an example of a project-based course within a studio environment that taught collaborative innovation skills and produced an open-source project management textbook for the field of instructional design and technology. While innovation plays an important role in our economy, and many have studied how to teach…
Descriptors: Instructional Design, Open Source Technology, Program Administration, Textbook Publication
Smith, Kennon M.; Boling, Elizabeth – Educational Technology, 2009
The purpose of the research reported in this article is to identify, where possible, fundamental qualities which tend to be associated with idealized representations of the concept of "design" in educational technology. Accordingly, the authors ask, "What are essential characteristics of design in educational technology, as represented in and…
Descriptors: Grounded Theory, Instructional Design, Textbooks, Educational Technology
Chang, Chi-Cheng – Educational Technology, 2003
Evidence exists that many students experience difficulties in comprehending the complexities of instructional system design (ISD), and they simply memorize its principles, with low levels of understanding. This article explores what tasks a student who takes an ISD course does as he or she performs a project of systematic and systemic…
Descriptors: Comprehension, Computer System Design, Educational Technology, Higher Education
Jensen, Randall P.; Osguthorpe, Russell T. – Educational Technology, 1985
Describes two studies designed to identify and validate principles of effective microcomputer manual design. In the first, instructional science students rated design principles of four computer manuals using a computer manual checklist; in the second, instructional effectiveness of these design principles was tested by comparing microcomputer…
Descriptors: Check Lists, Comparative Analysis, Computer Software, Design Requirements