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Bell, Herbert H.; Reigeluth, Charles M. – Educational Technology, 2014
All branches of the U.S. military are moving toward education and training that is tailored to meet individuals' needs wherever they are and whenever they are ready to learn. The result will be a culture of continuous, personalized learning with learner progress that is based on proficiency and a greater emphasis on technology-enabled immersive…
Descriptors: Military Training, Military Service, Educational Change, Individualized Instruction
Shaughnessy, Michael F. – Educational Technology, 2016
Harold Stolovitch is Emeritus Professor of Workplace Learning & Performance, Université de Montréal, where he also served as Associate Dean of Research and Chair of the Instructional & Performance Technology graduate programs. He has also been a Distinguished Visiting Scholar and Visiting Professor at the University of Southern California.…
Descriptors: Interviews, Feedback (Response), Workplace Learning, College Faculty
Budd, Marjorie L.; Hannum, Wallace H. – Educational Technology, 2016
The intent of this article is to offer guidance based on experience and evidence that can enable organizations to be more effective in preparing their workforce. The authors believe organizations need a new vision, a new way to conceptualize the role of HRD (Human Resource Development) that functions within the organization, responsible for the…
Descriptors: Human Resources, Labor Force Development, Organizations (Groups), Role
Ravicchio, Fabrizio; Trentin, Guglielmo – Educational Technology, 2015
The aim of the article is to describe the assessment model adopted by the SCINTILLA Project, a project in Italy aimed at the online vocational training of young, seriously-disabled subjects and their subsequent work inclusion in smart-work mode. It will thus describe the model worked out for evaluation of the training program conceived for the…
Descriptors: Vocational Education, Models, Program Effectiveness, Program Evaluation
Francom, Gregory M.; Gardner, Joel L. – Educational Technology, 2013
Many recent models of learning and instruction center learning on real-world tasks and problems to support knowledge application and transfer. Among these models are problem-based learning and task-centered learning, two different approaches to learning that are often mistaken for one another. However, there are important distinctions between…
Descriptors: Task Analysis, Problem Based Learning, Comparative Analysis, Teaching Methods
Wiley, David – Educational Technology, 2012
Even though an artifact or tool may be designed to be particularly effective in accomplishing a particular purpose, these affordances are unclear (and hence, not efficacious) without significant cultural knowledge--which one gets from other individuals. The author concludes, through a personal journey of disclosure and understanding, that the good…
Descriptors: Educational Technology, Technology, Technology Uses in Education, Reflection
York, Cindy S.; Ertmer, Peggy A. – Educational Technology, 2013
Despite the fact that the practice of instructional design (ID) began in the U. S. military (Branson et al., 1975; Jeffrey & Bratton-Jeffrey, 2004; Reiser, 2102), there is little known regarding which design and development heuristics military instructional designers deem important to the ID process. The study reported in this article was…
Descriptors: Heuristics, Military Training, Instructional Design, Surveys
Kaufman, Roger – Educational Technology, 2015
Human competence is a vital element for any organization that expects to survive and then thrive. Developing individual performance ability is necessary but not sufficient because trained people alone will not make an organization successful. We must determine what people should deliver and why it should be delivered in order to add measurable…
Descriptors: Professional Development, Capacity Building, Job Performance, Training Methods
Tobias, Sigmund; Fletcher, J. Dexter; Chen, Fei – Educational Technology, 2015
Digital games were reviewed as an emerging tool in educational technology. Factors such as instructional effectiveness, time on task, relationship to curricula, student socio-economic status, violence in games, and game mechanics were considered. Despite considerable variability among studies, larger overall effect sizes for the impact of games on…
Descriptors: Educational Games, Educational Technology, Instructional Effectiveness, Time on Task
Gropper, George L. – Educational Technology, 2015
Instructional design can be more effective if it is as fixedly dedicated to the accommodation of individual differences as it currently is to the accommodation of subject matters. That is the hypothesis. A menu of accommodation options is provided that is applicable at each of three stages of instructional development or administration: before,…
Descriptors: Instructional Design, Individual Differences, Student Needs, Remedial Instruction
Sweeney, David S.; Cifuentes, Lauren – Educational Technology, 2010
Instructional design models describe in detail methodologies for designing effective instruction. Several widely adopted models include suggestions for managing instructional design projects. However, these suggestions focus on how to manage the instructional design steps rather than the instructional design and development team process. The…
Descriptors: Instructional Design, Program Effectiveness, Models, Program Administration
Kim, Min Kyu – Educational Technology, 2010
This article discusses an effort to improve training performance in a large corporate conglomerate in South Korea. In particular, focus is placed on a new instructional design (ID) model named the Cogwheel ID model. The cogwheel metaphor is used to illustrate the integrated processes within complex training organizations, including organizational,…
Descriptors: Instructional Design, Foreign Countries, Models, Needs Assessment
Sloane, Sharon; Holmes, Elizabeth – Educational Technology, 2009
The authors describe the steps in the ethical decision-making process and show how employers and educators are addressing ethical gray areas using innovative simulations in order to better prepare employees and other personnel to face ethical challenges head-on. The model outlined in this article can be used as a teaching and training tool to…
Descriptors: Ethics, Educational Technology, Decision Making, Educational Games
Johnson, Tristan E.; Khalil, Mohammed K.; Spector, J. Michael, Ed. – Educational Technology, 2008
Working in teams is an important aspect of learning in various educational settings. Although education has embraced instructional strategies that use multiple learners to facilitate learning, the benefits of team-based learning need to be substantiated. There are limited efforts to evaluate the efficacy of learning processes associated with…
Descriptors: Educational Strategies, Teamwork, Learning Processes, Learning Theories
Bell, Chip R. – Educational Technology, 1976
Methods of increasing learner participation in training design are discussed. (Author)
Descriptors: Instructional Design, Job Training, Participation, Training
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