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Weintrop, David; Wilensky, Uri – Educational Technology, 2016
Video games are an oft-cited reason for young learners getting interested in programming and computer science. As such, many learning opportunities build on this interest by having kids program their own video games. This approach, while sometimes successful, has its drawbacks stemming from the fact that the challenge of programming and game…
Descriptors: Video Games, Teaching Methods, Programming, Computer Science
Decker, Adrienne; Phelps, Andrew; Egert, Christopher A. – Educational Technology, 2017
This article explores the critical need to articulate computing as a creative discipline and the potential for gender and ethnic diversity that such efforts enable. By embracing a culture shift within the discipline and using games as a medium of discourse, we can engage students and faculty in a broader definition of computing. The transformative…
Descriptors: Computer Science Education, Creativity, Educational Games, Learner Engagement
Nyland, Rob; Anderson, Noelle; Beckstrom, Tyler; Boren, Michael; Thomas, Rebecca; West, Richard E. – Educational Technology, 2015
This article analyzes articles published in the "Journal of Educational Computing Research" ("JECR") from 2003 to 2012. The authors analyzed the articles looking for trends in article types and methodologies, the most common topics addressed in the articles, the top-cited articles, and the top authors during the period. The…
Descriptors: Educational Technology, Educational Research, Computer Science Education, Journal Articles
Birman, Ken; Roughgarden, Tim; Seltzer, Margo; Spohrer, Jim; Stolterman, Erik; Kearsley, Greg; Koszalka, Tiffany; de Jong, Ton – Educational Technology, 2013
Scholars representing the field of computer/information science were asked to identify what they considered to be the most exciting and imaginative work currently being done in their field, as well as how that work might change our understanding. The scholars included Ken Birman, Jennifer Rexford, Tim Roughgarden, Margo Seltzer, Jim Spohrer, and…
Descriptors: Computer Science Education, Information Science Education, Educational Technology, Imagination
Jaokar, Ajit – Educational Technology, 2013
This article discusses the evolution of computing education in preparing for the next wave of computing. With the proliferation of mobile devices, most agree that we are living in a "post-PC" world. Using the Raspberry Pi computer platform, based in the UK, as an example, the author discusses computing education in a world where the…
Descriptors: Computer Uses in Education, Technological Advancement, Educational Development, Handheld Devices
Heines, Jesse M. – Educational Technology, 1975
Article describes how teachers can teach themselves how to use computers so they can use them in their teaching. (HB)
Descriptors: Computer Science, Computer Science Education, Independent Study, Teacher Education
De Agostini Solines, Juan Carlos – Educational Technology, 1976
Descriptors: Audiovisual Aids, Computer Science Education, Higher Education
Henderson, Donald L. – Educational Technology, 1978
A review of the relationship of computer technology to the modern school system, and a suggestion for computer science courses that should be required for teacher or administrator certification. (RA O)
Descriptors: Administrator Education, Computer Science Education, Educational Technology, Teacher Certification
Holzman, Thomas G.; Glaser, Robert – Educational Technology, 1977
A study of the kinds of computer programs children write and the types of programming concepts with which they have difficulty. (DAG)
Descriptors: Children, Computer Science Education, Flow Charts, Programing
Banghart, Frank W.; And Others – Educational Technology, 1973
Descriptors: Administrator Education, Computer Science Education, Educational Technology, Graduate Study
Zinn, Karl L. – Educational Technology, 1979
Reports on uses of microcomputers at the University of Michigan including word processing, extending laboratory experience, simulation, games, tutorial uses, and building skills in computing. (RAO)
Descriptors: Computer Oriented Programs, Computer Science Education, Educational Games, Higher Education
Campbell, Patricia B.; Kibler, Tom R. – Educational Technology, 1976
Calls for greater emphasis on knowledge of computers and other electronic devices in order to prepare students for the rapidly developing technological changes in society. (JY)
Descriptors: Calculators, Computer Science Education, Computers, Elementary Secondary Education
Molnar, Andrew R. – Educational Technology, 1981
Offers an overview of issues pertaining to societal readiness to cope with the information explosion. The need for computer literacy, an examination of computers in education, and the role of the National Science Foundation in computer literacy programs are discussed. (MER)
Descriptors: Bibliographies, Cognitive Processes, Computer Oriented Programs, Computer Science Education
Eisele, James E. – Educational Technology, 1979
Discusses some prominent applications available today for most microcomputer systems, including: teaching computing to all students, the computer as a problem solving tool, games, drill and practice, simulation, and testing. (Author)
Descriptors: Computer Oriented Programs, Computer Science Education, Games, Microcomputers
Monahan, Brian D. – Educational Technology, 1986
This study investigated whether computer science educational background makes secondary students more adept at using word processing capabilities, and compared computer science and non-computer science students' writing improvement with word processing use. Computer science students used more sophisticated program features but student writing did…
Descriptors: Comparative Analysis, Computer Science Education, Prior Learning, Questionnaires
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