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Heger, Herbert K. – Educational Technology, 1971
Descriptors: Curriculum Development, Educational Technology, Game Theory, Simulation
Drumheller, Sidney J. – Educational Technology, 1972
In this article the staple classroom learning activities and techniques are examined exploring the following hypothesis: If the learner cannot be wooed into an activity to the extent that he actually plays it as a game, the activity is not appropriate for that particular learner and should be replaced. (Author)
Descriptors: Curriculum Design, Curriculum Development, Design Requirements, Educational Games