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Norris, Cathleen A.; Soloway, Elliot – Educational Technology, 2015
While "mobile learning" has gained recognition in K-12 as a category in educational technology, the authors argue that, between 2010 and 2015, at least, its impact hasn't matched the hype. But between 2015 and 2020, hardware, software, and network technologies will mature sufficiently such that educational technology's Holy…
Descriptors: Educational Technology, Handheld Devices, Prediction, Elementary Secondary Education
Oviatt, Darin; Burdis, Jacob; West, Richard E. – Educational Technology, 2012
This article analyzes the articles published in the journal "Distance Education" from 2000-2010. The researchers analyzed these articles to determine the primary topics, research methods, key phrases in article titles, authorship, and most highly cited pieces. The development of new approaches to engage in distance education is a recurring theme…
Descriptors: Educational Technology, Electronic Learning, Content Analysis, Distance Education
Woo, Huay Lit – Educational Technology, 2013
The design of online learning environments is a complicated process because it entails the use of technological tools to mediate the various forms of interaction situated in the learning process. One possible way to help reduce such complication inherent in various forms of interaction is to look at design as a problem-solving activity. This means…
Descriptors: Online Courses, Electronic Learning, Interaction, Design
Aji, Sandeep – Educational Technology, 2016
One of the most explosive areas of growth in the field of higher education is currently in emerging international markets. In developing nations, lack of access to high-quality teachers and educational materials is often the key obstacle preventing students from gaining the skills and knowledge they need to pursue new opportunities and advance in…
Descriptors: Higher Education, Video Technology, Teaching Methods, Technology Uses in Education
Liang, Chaoyun; Lee, Yuan-Zone; Chou, Wen-Shou – Educational Technology, 2010
The integration of game playing with online education has recently become one of the most discussed issues in the e-learning field for its potentially positive impact on the development of related industries and on the social lives of young people. In this article, the authors propose a set of design considerations to assist game-based learning…
Descriptors: Electronic Learning, Educational Technology, Educational Games, Technology Integration
Alwalidi, Abdullah; Lefrere, Paul – Educational Technology, 2010
The authors describe progress at King Khalid University (KKU) in the Kingdom of Saudi Arabia in developing and implementing a user-centered road map for teaching and learning, with pervasive e-learning as a core element. They named the approach "Invisible" e-learning. As part of it, they are investigating ways to capture and share…
Descriptors: Electronic Learning, Foreign Countries, Program Descriptions, Program Development
Blake, Anne M.; Moseley, James L. – Educational Technology, 2010
Avatars are gaining popularity as an emerging technology to facilitate learning and instruction. Avatars can be used as agents of e-learning applications or as part of immersive learning environments such as Second Life. Research indicates that avatar use has numerous potential benefits, including increased student engagement and opportunities for…
Descriptors: Electronic Learning, Educational Technology, Computer Simulation, Technology Uses in Education
Dede, Chris – Educational Technology, 2010
This article provides personal reflections about aspects of the draft "National Educational Technology Plan 2010". Its focus is on ideas in the Plan that could be foundational for transforming our industrial-era schooling system. In sharing these thoughts, the author is speaking only for himself: they do not necessarily reflect the discussions or…
Descriptors: Technology Planning, Educational Technology, Evaluation, Reflection
Norris, Cathleen; Hossain, Akhlaq; Soloway, Elliot – Educational Technology, 2011
The authors stand by this prediction: Within five years "every" child in "every" grade in "every" K-12 classroom in America will be using a mobile learning device (MLD), 24/7. And a corollary already being seen in MLD-using classrooms: Student achievement will increase "significantly", since time-on-task…
Descriptors: Foreign Countries, Educational Technology, Electronic Learning, Handheld Devices
Chen, Wenli; Seow, Peter; So, Hyo-Jeong; Toh, Yancy; Looi, Chee-Kit – Educational Technology, 2010
The use of mobile technology can help extend children's learning spaces and enrich the learning experiences in their everyday lives where they move from one context to another, switching locations, social groups, technologies, and topics. When students have ubiquitous access to mobile devices with full connectivity, the in-situ use of the mobile…
Descriptors: Electronic Learning, Handheld Devices, Educational Media, Educational Technology