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Mayer, Richard E.; Lieberman, Debra A. – Educational Technology, 2011
This article is a guide for researchers interested in assessing the effectiveness of serious computer-based games (or video games, digital games, or electronic games) intended to improve health and health care. It presents a definition of health games, a rationale for their use, an overview of the current state of research, and recommendations for…
Descriptors: Scientific Research, Video Games, Research Methodology, Health Behavior
Varenhorst, Barbara B. – Educational Technology, 1973
Descriptors: Counseling, Game Theory, Group Counseling, Simulation
Atkinson, Francis D. – Educational Technology, 1977
Descriptors: Game Theory, Instructional Design, Simulation, Systems Approach
Heger, Herbert K. – Educational Technology, 1971
Descriptors: Curriculum Development, Educational Technology, Game Theory, Simulation