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Thiagarajan, Sivasailam – Educational Technology, 1998
Examines misconceptions about simulations for performance technology concerning what they reflect, varieties, uses (instruction, awareness, performance assessment, team building, transfer, research, therapy), levels of fidelity, design approaches, formats (graphic models; card, race, and cyclical games; interactive fiction; production simulations;…
Descriptors: Games, Guidelines, Misconceptions, Performance Technology
Powell, Gary C. – Educational Technology, 2000
Discusses Web-based training for corporations and offers guidelines to help determine whether an organization is ready for this use of technology. Considers the organizational culture, size, characteristics of learners, content complexity, technical infrastructure, just-in-time or anytime training needs, and support available. (LRW)
Descriptors: Appropriate Technology, Computer Assisted Instruction, Content Analysis, Guidelines
Cook, James R.; Heacock, William B. – Educational Technology, 2003
Discusses advantages of electronic learning for business, including cost benefits, administrative benefits, and instructional benefits. Considers the increase in electronic learning to cut back on business travel since the September 11th attacks and offers guidelines to achieve business results with electronic learning, including linking learning…
Descriptors: Business Administration, Cost Effectiveness, Guidelines, Industrial Training
So You Want to Develop a Computer-Based Instruction Project? Some Recommendations to Consider First.
Sorlie, William E.; Essex, Diane L. – Educational Technology, 1979
Recommendations useful to individuals considering or planning the development of a computer based instruction project in higher education are given. Covers a variety of planning aspects, ranging from types of staff needed, on-the-job training, and the need for a funded planning and recruitment phase. (RAO)
Descriptors: Computer Assisted Instruction, Computer Managed Instruction, Educational Planning, Guidelines
Stuart, John A.; Burns, Richard W. – Educational Technology, 1984
Presents a classification scheme applicable to systematic instructional design, which partitions the cognitive domain into the four levels of knowledge, understanding, mental processes, and strategies, each of which encompasses specific instructional objectives. Guidelines are offered to assist in the design and construction of these instructional…
Descriptors: Classification, Cognitive Processes, Decision Making, Guidelines
Jongekrijg, Terri; Russell, James D. – Educational Technology, 1999
Explores five common types of instructional feedback--written, conferences, audio, video, and computer. Provides a description drawn from the literature, and offers several guidelines for using each format in education and training. (AEF)
Descriptors: Audiovisual Aids, Computer Assisted Instruction, Conferences, Feedback
Giguere, Paul; Minotti, Jennifer – Educational Technology, 2003
General guidelines that can further assist the molding of successful, high-quality, Web-based training for adult learners include: learner-centered curriculum; pedagogically appropriate activities; clearly defined objectives, goals, and expectations; easily accessible content; content in multiple formats; sense of community; shorter, focused…
Descriptors: Adult Education, Adult Students, Computer Assisted Instruction, Distance Education