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Aji, Sandeep – Educational Technology, 2016
One of the most explosive areas of growth in the field of higher education is currently in emerging international markets. In developing nations, lack of access to high-quality teachers and educational materials is often the key obstacle preventing students from gaining the skills and knowledge they need to pursue new opportunities and advance in…
Descriptors: Higher Education, Video Technology, Teaching Methods, Technology Uses in Education
Moonen, Jef – Educational Technology, 2000
Discusses the change in learning materials to digital formats and considers whether current design and production methods for educational software are still appropriate or if there is a need for a new design and production strategy. Describes structural versus associative design strategies and a new three-space strategy. (LRW)
Descriptors: Computer Assisted Instruction, Computer Software Development, Courseware, Instructional Materials
Galbreath, Jeremy – Educational Technology, 1992
Discusses the movement toward digital-based platforms including full-motion video for multimedia products. Hardware- and software-based compression techniques for digital data storage are considered, and a chart summarizes features of Digital Video Interactive, Moving Pictures Experts Group, P x 64, Joint Photographic Experts Group, Apple…
Descriptors: Computer Assisted Instruction, Computer Software, Computer Storage Devices, Instructional Materials
Smeltzer, Dennis K. – Educational Technology, 1984
INSTAN, a computer program designed to aid in appropriate media selection for classroom teaching, comprises three interrelated sections which focus on instructional objectives, the instructional environment, and instructional material selection. INSTAN is not described as an all-inclusive media selection model, but as a paradigm for further…
Descriptors: Classroom Environment, Computer Oriented Programs, Computer Software, Course Objectives
Murphy, David; Kember, David – Educational Technology, 1989
Discusses the role of computer keyboard operators in typesetting complex mathematical expressions used in instructional materials, examines the role of software in producing good quality output, and describes Expressionist, software for Macintosh hardware that can be used with desktop publishing and word processing software to enter mathematical…
Descriptors: Computer Software, Data Processing Occupations, Desktop Publishing, Instructional Materials
Lee, Sung Heum; Boling, Elizabeth – Educational Technology, 1999
Identifies guidelines from the literature relating to screen design and design of interactive instructional materials. Describes two types of guidelines--those aimed at enhancing motivation and those aimed at preventing loss of motivation--for typography, graphics, color, and animation and audio. Proposes a framework for considering motivation in…
Descriptors: Computer Software Development, Designers, Guidelines, Instructional Materials
Norris, Cathleen; Shin, Namsoo; Soloway, Elliot – Educational Technology, 2007
This article proposes three guidelines for mobile technology design that address the needs and goals of teachers who are considered mainstream with regard to technology use. Devices should be easy to learn and use, focused on the curriculum, and instruction-friendly. Only if the three guidelines are followed by hardware and software developers…
Descriptors: Guidelines, Educational Technology, Computer Software, Computers
Baker, Frank B. – Educational Technology, 1973
The emergence of wide-spread interest in computer managed instruction systems brought a course in the design of software systems. The resulting course Hardware/Software Systems for Instructional Use'' is described. (Author/HB)
Descriptors: Computer Assisted Instruction, Computer Managed Instruction, Computer Science, Computer Software
Squires, David – Educational Technology, 1999
Discusses designers' need to design educational software for subversive use, recognizing that users fit the use of technology-based environments into contextually tuned "situated" learning environments. In this sense, good design is volatile design, or design which changes with contextual use. These ideas are illustrated with reference to a range…
Descriptors: Computer Assisted Instruction, Computer Software Development, Constructivism (Learning), Design Preferences
Anderson, Thor A. – Educational Technology, 2003
Explores why "learning" and "object" have been combined in the field of instructional technology. Examines why current definitions of these terms are lacking when looked at from a standards and interoperability point of view. Suggests a new definition with a rationale to satisfy needs of technologists for precise, practical…
Descriptors: Computer Software Development, Computer Uses in Education, Design Preferences, Educational Development