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Hong, Yi-Chun; Clinton, Gregory; Rieber, Lloyd P. – Educational Technology, 2014
Profitable creative ideas can emerge from within virtually any phase of the instructional design and development process. However, the design of user interactions is perhaps where learners can most directly experience the benefits of such ideas. In this article, the authors discuss principles of learner interaction as found in the instructional…
Descriptors: Instructional Design, Instructional Development, Creative Development, Creative Thinking
Burns, Richard W. – Educational Technology, 1976
A discussion of some basic research questions for learning and television. (HB)
Descriptors: Educational Television, Interaction, Learning Processes, Media Research
Wager, Walter – Educational Technology, 1978
Functional relationships among domains of learning and a process of diagramming relationships between instructionally significant behaviors are discussed. (RAO)
Descriptors: Classification, Curriculum Design, Diagrams, Educational Objectives
Carrier, Carol; McNergney, Robert – Educational Technology, 1979
Discusses the individualization of instruction as it relates to learner characteristics, instructional environment, instructional treatment, and their interaction. Practical considerations for learners, instructional treatments, and learning outcomes emanating from the literature on aptitude-treatment interaction are suggested. (RAO)
Descriptors: Aptitude Treatment Interaction, Educational Environment, Essays, Individualized Instruction
Merrill, David M.; And Others – Educational Technology, 1992
Proposes an instructional transaction class hierarchy and describes capability, knowledge, interactions, and associated transactions for three classes of transactions: (1) component transactions (identify, execute, and interpret); (2) abstraction transactions (judge, classify, decide, generalize, and transfer); and (3) association transactions…
Descriptors: Classification, Educational Theories, Instructional Design, Interaction
Thompson, James G.; Jorgensen, Sally – Educational Technology, 1989
Examines the relationship between instructional technology and cognition and discusses interactions between the learner and instructional media. Models of the learning process are described, including reactive, proactive, and interactive models; examples of each are given; and their implications for instructional design are suggested. (LRW)
Descriptors: Computer Assisted Instruction, Educational Media, Educational Technology, Instructional Design
Driskell, James E.; Dwyer, Daniel J. – Educational Technology, 1984
Examines advantages of using videogame format for training, including practicality, relatively inexpensive hardware, ability to use multi-purpose software modules, motivational advantages of increased student interest and instructional effectiveness, and instructional features such as the adaptive interactive nature of videogames. An example of a…
Descriptors: Computer Assisted Instruction, Definitions, Educational Games, Epistemology
Collins, Mauri P.; Berge, Zane L. – Educational Technology, 2003
Presents an instructional design framework that stresses the alignment of learning outcomes, learning activities, and evaluation and feedback. Focuses on student learning rather than instructional input; encourages faculty development to enable them to design their own courses; considers course resources, practice activities, and interaction; and…
Descriptors: Evaluation Methods, Faculty Development, Feedback, Higher Education
Swick, Kevin J. – Educational Technology, 1989
Discusses roles that parents and teachers can perform to facilitate children's interactions with computers. Highlights include: (1) designing computer environments, including learner control, learning activities, and relating computer experiences to other learning processes; (2) adult interactions with children; and (3) observation and feedback…
Descriptors: Child Development, Computer Assisted Instruction, Educational Environment, Feedback
Kozma, Robert B. – Educational Technology, 1987
Defines cognitive computer tools as software programs that use the control capabilities of computers to amplify, extend, or enhance human cognition; suggests seven ways in which computers can aid learning; and describes the "Learning Tool," a software package for the Apple Macintosh microcomputer that is designed to aid learning of…
Descriptors: Cognitive Development, Cognitive Processes, Computer Assisted Instruction, Computer Software
Firdyiwek, Yitna – Educational Technology, 1999
Examines three integrated-courseware systems for Web-based online courses and considers the integration of pedagogy in courseware authoring systems. Topics include knowledge; learning; motivation; and pedagogy based on effective use of electronic learning environments for the development of cognitive skills through access to information,…
Descriptors: Access to Information, Communication (Thought Transfer), Computer Assisted Instruction, Courseware