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Kim, Beaumie; Kim, Mi Song – Educational Technology, 2010
Learning is a social activity, which requires interactions with the environment, tools, people, and also ourselves (e.g., our previous experiences). Each interaction provides different meanings to learners, and the associated emotion affects their learning and performance. With the premise that emotion and cognition are distributed, the authors…
Descriptors: Instructional Design, Paleontology, Ecology, Games
Cohen, Vicki Blum – Educational Technology, 1984
Describes features that can increase quality of student interaction in computer based materials, with emphasis on interactive videodisc projects. The features discussed include nonlinear format, user-control options, feedback that ensures remediation, modular content organization, program flexibility to accommodate individual user needs, and…
Descriptors: Design Preferences, Individualized Instruction, Instructional Design, Interaction
Merrill, M. David; And Others – Educational Technology, 1992
Describes instructional transactions as patterns of learner interactions designed to enable learners to acquire certain kinds of knowledge or skill and identifies four primary components of an interaction shell: interactions and an interaction manager, instructional parameters, a knowledge base, and a resource database. Transaction shell authoring…
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Instructional Design, Instructional Development
Ehrmann, Stephen C.; Collins, Mauri – Educational Technology, 2001
Suggests that most instructors, administrators, and software developers assume that online interaction collaboration among students must follow the same format as traditional interaction in face-to-face classrooms. Describes examples of virtual classrooms that use the Web to create new kinds of possibilities for collaboration and learning. (LRW)
Descriptors: Computer Software Development, Interaction, Learning Strategies, Online Courses
England, Elaine – Educational Technology, 1985
Describes two experiments on computer-assisted instruction (CAI) interaction in which interactional analysis is utilized to provide information on the interaction of students with microcomputers. It is suggested that interactional analysis is the key to improving the design and application of CAI materials. (MBR)
Descriptors: Computer Assisted Instruction, Formative Evaluation, Higher Education, Instructional Design
Thompson, James G.; Jorgensen, Sally – Educational Technology, 1989
Examines the relationship between instructional technology and cognition and discusses interactions between the learner and instructional media. Models of the learning process are described, including reactive, proactive, and interactive models; examples of each are given; and their implications for instructional design are suggested. (LRW)
Descriptors: Computer Assisted Instruction, Educational Media, Educational Technology, Instructional Design
Hazen, Margret – Educational Technology, 1985
Discusses learner/computer interaction, learner control, sequencing of instructional events, and graphic screen design as effective principles for the design of instructional software, including tutorials. (MBR)
Descriptors: Computer Graphics, Courseware, Data Analysis, Feedback
Wagner, Ellen D.; McCombs, Barbara L. – Educational Technology, 1995
The use of Learner Centered Psychological Principles in instruction and training emphasizes self-motivated, self-directed, and interactive learning. Topics include traditional versus learner-centered instructional approaches, the Learner-Centered Psychological Principles, the challenge of designing learner-centered instruction, and…
Descriptors: Conventional Instruction, Distance Education, Independent Study, Instructional Design
Kozma, Robert B. – Educational Technology, 1987
Defines cognitive computer tools as software programs that use the control capabilities of computers to amplify, extend, or enhance human cognition; suggests seven ways in which computers can aid learning; and describes the "Learning Tool," a software package for the Apple Macintosh microcomputer that is designed to aid learning of…
Descriptors: Cognitive Development, Cognitive Processes, Computer Assisted Instruction, Computer Software