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Jasinski, Marie; Thiagarajan, Sivasailam – Educational Technology, 2000
Focuses on the use of e-mail games for learning. Discusses terminology; reasons for using virtual games; promoting person-to-person interaction online; how to play an e-mail game, including three examples of specific games; player reactions; design components; the functions for facilitating an e-mail game; and the game as an excuse for debriefing.…
Descriptors: Computer Games, Computer Oriented Programs, Computer Software, Electronic Mail
Galbreath, Jeremy, Ed. – Educational Technology, 1997
Examines the "reality behind the hype" surrounding the Internet. Discusses its early development; growth and present state; and key applications, including e-mail, voice/video telephony, integrated messaging, electronic commerce, the World Wide Web, and Web commerce, Intranet, Extranet; education and training; security; ownership; and…
Descriptors: Computer Mediated Communication, Computer Networks, Computer Oriented Programs, Computer Security