Descriptor
Source
Educational Technology | 5 |
Author
Blanton, William E. | 1 |
Choi, Wook | 1 |
Dockterman, David A. | 1 |
Jasinski, Marie | 1 |
Mayer, Richard E. | 1 |
Schustack, Miriam W. | 1 |
Slotta, Jim | 1 |
Thiagarajan, Sivasailam | 1 |
Publication Type
Journal Articles | 5 |
Reports - Descriptive | 4 |
Reports - Research | 1 |
Education Level
Audience
Practitioners | 1 |
Teachers | 1 |
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Dockterman, David A. – Educational Technology, 2002
Describes "Placemark," an online tool for creating and managing Web pages within a school or district Web site. Topics include interviews with teachers to determine their needs, which centered around creating instructional materials and activities; online newsletters for parents; feedback to test the interface; formative evaluation; and…
Descriptors: Computer Interfaces, Computer Software Development, Feedback, Formative Evaluation
Jasinski, Marie; Thiagarajan, Sivasailam – Educational Technology, 2000
Focuses on the use of e-mail games for learning. Discusses terminology; reasons for using virtual games; promoting person-to-person interaction online; how to play an e-mail game, including three examples of specific games; player reactions; design components; the functions for facilitating an e-mail game; and the game as an excuse for debriefing.…
Descriptors: Computer Games, Computer Oriented Programs, Computer Software, Electronic Mail
Choi, Wook – Educational Technology, 1997
Scenario refers to specific courses of action/events occurring within computer simulations and attempting to recreate lifelike situations. This article identifies critical features and their elements in designing effective scenarios in computer-based instructional simulations: (1) sequence; (2) operating procedures; (3) characteristics of…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Oriented Programs, Computer Simulation
Slotta, Jim – Educational Technology, 2002
Discussion of inquiry and technology within elementary and secondary school science curriculum focuses on WISE (Web-Based Inquiry Science Environment) that was developed to provide effective designs for inquiry activities and assessments, technology supports for students and teachers, authoring partnerships to create a library of inquiry projects,…
Descriptors: Computer Assisted Instruction, Computer Software Development, Courseware, Curriculum Development
Mayer, Richard E.; Schustack, Miriam W.; Blanton, William E. – Educational Technology, 1999
Examines what children learn from using educational technology in an informal, collaborative environment. Explores how mastering educational computer programs can promote problem-solving transfer. Studies at three after-school computer clubs reveal children who use educational software may learn content knowledge about computer literacy,…
Descriptors: After School Programs, Children, Computer Games, Computer Literacy