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Smith, Peter E. – Educational Technology, 1989
Presents guidelines for developing computer-assisted instructional materials that are based on theoretical instructional theories, including behaviorism; neobehaviorism (imitation and modeling); information processing; cognitive psychology; and learning styles. Guidelines highlight feedback and reinforcement, practice opportunities, sequencing,…
Descriptors: Behaviorism, Cognitive Processes, Cognitive Psychology, Computer Assisted Instruction
Merrill, M. David – Educational Technology, 2001
This instructional design looks at momentum in physics through railroading, to assist students in developing appropriate mental models that will enable them to solve problems relevant to the process or principle being taught. A PEAnet (process, entity, activity network) relationship enables an instructional visualization (simulation) in which…
Descriptors: Cognitive Processes, Instructional Design, Instructional Development, Instructional Innovation
Carlson, Helen L.; And Others – Educational Technology, 1989
Describes methods for using videodisc technology in training human service professionals for use in college curriculums or for inservice education. Methods explained include videotaping from the learner's point of view, using a Simulation System Trainer, and a programing technique that saves learner responses for later evaluation. (10 references)…
Descriptors: Computer Simulation, Evaluation Methods, Feedback, Higher Education
Chiou, Guey-Fa – Educational Technology, 1992
Discusses the design of computer-based learning materials and computer-based learning environments. Topics addressed include learning strategies; the roles of the learner and the computer; appropriate information technology; the situated learning concept; learning environment metaphors; the use of microcomputers and hypermedia; and personal…
Descriptors: Appropriate Technology, Computer Assisted Instruction, Computer Software Development, Courseware
Hannum, Wallace – Educational Technology, 2001
This instructional design blends a structured learning environment (the physics lesson) with an engaging, playful, simulated environment (roller coaster construction), putting into operation ideas from both cognitive and constructivist theories. Two instructional models are used: a general design model for creating instruction and a lesson design…
Descriptors: Instructional Design, Instructional Development, Instructional Innovation, Instructional Materials