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Educational Technology | 6 |
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Cates, Ward Mitchell | 1 |
Chuan de, Zhang | 1 |
Hannum, Wallace | 1 |
Matzko, Michael J. | 1 |
Merrill, M. David | 1 |
Rieber, Lloyd P. | 1 |
Smith, Eric E. | 1 |
Westhoff, Guy M. | 1 |
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Journal Articles | 6 |
Reports - Descriptive | 6 |
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China | 1 |
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Cates, Ward Mitchell – Educational Technology, 2001
This instructional design sought to create an easily graspable application of physics principles. It took an engineering slant on the content, asking students to investigate physics by attempting to increase the productivity of a "Splam-canning" plant. Design strategies are outlined for six science principles and eight product utilization…
Descriptors: Instructional Design, Instructional Development, Instructional Innovation, Instructional Materials
Merrill, M. David – Educational Technology, 2001
This instructional design looks at momentum in physics through railroading, to assist students in developing appropriate mental models that will enable them to solve problems relevant to the process or principle being taught. A PEAnet (process, entity, activity network) relationship enables an instructional visualization (simulation) in which…
Descriptors: Cognitive Processes, Instructional Design, Instructional Development, Instructional Innovation
Smith, Eric E.; Westhoff, Guy M. – Educational Technology, 1992
Describes the Taliesin Project, a current curriculum materials research and development effort whose main goals are (1) the development of a computer-aided classroom instructional tool for grades six through eight based on hypermedia technology, and (2) the development of a multidisciplinary curriculum to help develop stronger interests in…
Descriptors: Computer Assisted Instruction, Curriculum Development, Elementary Secondary Education, Hypermedia
Hannum, Wallace – Educational Technology, 2001
This instructional design blends a structured learning environment (the physics lesson) with an engaging, playful, simulated environment (roller coaster construction), putting into operation ideas from both cognitive and constructivist theories. Two instructional models are used: a general design model for creating instruction and a lesson design…
Descriptors: Instructional Design, Instructional Development, Instructional Innovation, Instructional Materials
Rieber, Lloyd P.; Matzko, Michael J. – Educational Technology, 2001
These designers approaches their physics lesson design task from the viewpoint of play. The designs, all having strong gaming influences, aim to be flexible enough to take advantage of the experience and ideas of a teacher working with a standard curriculum, yet interesting enough for students to want to continue exploring resources on their own…
Descriptors: Computer Games, Experiential Learning, Games, Instructional Design
Chuan de, Zhang – Educational Technology, 1986
This overview of computer based education (CBE) in China mentions pioneering work before describing recent activities in university-based research and development and the expansion of CBE into primary and secondary education. Developments in authoring and word processing systems in Chinese characters and problems to be faced are also discussed.…
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Computer Literacy, Courseware