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Decker, Adrienne; Phelps, Andrew; Egert, Christopher A. – Educational Technology, 2017
This article explores the critical need to articulate computing as a creative discipline and the potential for gender and ethnic diversity that such efforts enable. By embracing a culture shift within the discipline and using games as a medium of discourse, we can engage students and faculty in a broader definition of computing. The transformative…
Descriptors: Computer Science Education, Creativity, Educational Games, Learner Engagement
Gordon, John W. – Educational Technology, 1974
Article discusses curriculum evaluation, specifically, how the availability of a time-sharing computer has aided in the analysis of student responses to lectures, seminars and assigned readings. (Author)
Descriptors: Computer Oriented Programs, Computer Science, Curriculum Evaluation, Evaluation