Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 1 |
Since 2006 (last 20 years) | 6 |
Descriptor
Source
Educational Technology | 16 |
Author
Schiffman, Shirl S. | 2 |
Aji, Sandeep | 1 |
Becker, Henry Jay | 1 |
Brantley-Dias, Laurie | 1 |
Calandra, Brendan | 1 |
Carriere, Sara | 1 |
Fletcher, J. D. | 1 |
Hansen, Edmund | 1 |
Hendricks, Rebecca | 1 |
Hewson, Lindsay | 1 |
Hopper, Keith | 1 |
More ▼ |
Publication Type
Journal Articles | 16 |
Reports - Descriptive | 10 |
Opinion Papers | 5 |
Reports - Evaluative | 3 |
Reports - Research | 2 |
Computer Programs | 1 |
Guides - Classroom - Teacher | 1 |
Guides - Non-Classroom | 1 |
Education Level
Higher Education | 4 |
Elementary Secondary Education | 3 |
Postsecondary Education | 2 |
High Schools | 1 |
Middle Schools | 1 |
Secondary Education | 1 |
Audience
Practitioners | 3 |
Teachers | 2 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Norris, Cathleen A.; Soloway, Elliot – Educational Technology, 2015
While "mobile learning" has gained recognition in K-12 as a category in educational technology, the authors argue that, between 2010 and 2015, at least, its impact hasn't matched the hype. But between 2015 and 2020, hardware, software, and network technologies will mature sufficiently such that educational technology's Holy…
Descriptors: Educational Technology, Handheld Devices, Prediction, Elementary Secondary Education
Fletcher, J. D.; Tobias, Sigmund – Educational Technology, 2011
Evidence collected on the effectiveness of four educational technologies is briefly reviewed. The authors conclude that there is reasonable evidence that computer-assisted instruction can have at least a modest effect on improving learning and probably more when its instructional approaches are properly matched to instructional objectives, that…
Descriptors: Evidence, Educational Technology, Teaching Methods, Educational Research
Aji, Sandeep – Educational Technology, 2016
One of the most explosive areas of growth in the field of higher education is currently in emerging international markets. In developing nations, lack of access to high-quality teachers and educational materials is often the key obstacle preventing students from gaining the skills and knowledge they need to pursue new opportunities and advance in…
Descriptors: Higher Education, Video Technology, Teaching Methods, Technology Uses in Education
Calandra, Brendan; Brantley-Dias, Laurie – Educational Technology, 2010
The authors describe the generative process for using video editing for teachers' professional development. The article provides a rationale, a theoretical framework, and a critical review of the authors' work over the past five years.
Descriptors: Editing, Beginning Teachers, Professional Development, Vignettes
Hopper, Keith; Hendricks, Rebecca – Educational Technology, 2008
Educational technology integration in higher education consumes enormous resources but with little evidence of efficacy, due in large measure to lack of vision and a cohesive strategy. Instructors perceive formidable technical skills in undergraduate students, untapped in an instructional role, but this may be unfounded. This article proposes a…
Descriptors: Undergraduate Students, Technology Integration, Educational Technology, Computer Uses in Education
Keegan, Mark – Educational Technology, 1993
Describes the development of educational computer software called scenario software that was designed to incorporate advances in cognitive, affective, and physiological research. Instructional methods are outlined; the need to change from didactic methods to discovery learning is explained; and scenario software design features are discussed. (24…
Descriptors: Affective Objectives, Computer Assisted Instruction, Computer Simulation, Computer Software Development
Jasinski, Marie; Thiagarajan, Sivasailam – Educational Technology, 2000
Focuses on the use of e-mail games for learning. Discusses terminology; reasons for using virtual games; promoting person-to-person interaction online; how to play an e-mail game, including three examples of specific games; player reactions; design components; the functions for facilitating an e-mail game; and the game as an excuse for debriefing.…
Descriptors: Computer Games, Computer Oriented Programs, Computer Software, Electronic Mail
Becker, Henry Jay – Educational Technology, 2000
What uses of computers have effects on student engagement that seem most predicative of important learning? This research provides some evidence about this, examining empirical associations between kinds of software students use, teachers' pedagogical motivations behind their use, and one measure of student engagement: teachers' estimates of the…
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Software, Computer Uses in Education
Johnson, Craig W.; Orban, Deborah A. – Educational Technology, 1985
Routines developed for an ongoing course in research methods and statistics provides examples of the custom instructional applications that can be created using extended BASIC and a light pen, including title and transition displays, progressive disclosure, animation, overlays, and simulations. Strengths of this technique are reviewed. (MBR)
Descriptors: Animation, Classroom Techniques, Computer Graphics, Computer Simulation
Hughes, Chris; Hewson, Lindsay – Educational Technology, 1998
Looks at some key elements of teachers' knowledge and skill bases and considers how these might be supported in Web-based instruction. Describes the "micro-genres" that constitute the instructional events of the online class. Introduces a software package to demonstrate how these interactions may be facilitated in practice. (Author/AEF)
Descriptors: Computer Literacy, Computer Mediated Communication, Computer Software, Computer Uses in Education
Landa, Lev N. – Educational Technology, 1998
After reviewing 50 educational software titles produced by 21 companies to assess how thinking and thinking skills were developed, the author found most had similar methodological drawbacks. Describes the algo-heuristic methodological position and outlines drawbacks of current software. (PEN)
Descriptors: Algorithms, Comparative Analysis, Computer Assisted Instruction, Computer Software Evaluation
Schiffman, Shirl S. – Educational Technology, 1986
Presents a four-step conceptual framework for designing workshops to teach educators software infusion (SI), i.e., the use of computer software to enhance instructional effectiveness in school academic areas. Suggestions for implementation and sample worksheets accompany the discussions of each step. (MBR)
Descriptors: Computer Literacy, Computer Software, Course Content, Educational Objectives
Yarnall, Louise; Carriere, Sara; Stanford, Tina; Manning, Carmen; Melton, Bob – Educational Technology, 2007
This article presents findings from research in a school district using handhelds to support writing across the curriculum. The authors report that handheld devices can be useful to foster classroom note-taking activities, assist students who have handwriting difficulties, and provide inspiration to teachers who want to create collaborative and…
Descriptors: Writing Across the Curriculum, Writing Instruction, Computers, Telecommunications
Hansen, Edmund; Perry, David – Educational Technology, 1993
Discusses problems in the use of performance support systems in higher education. The following issues are addressed (1) development, including software development, collaboration with users, and instructor skills; (2) access, including physical environment limitations; (3) training for students and faculty; (4) student resistance; (5) teaching…
Descriptors: Access to Computers, Computer Software Development, Computer System Design, Cooperation
Ward, Douglas R.; Tiessen, Esther L. – Educational Technology, 1997
Introduces an instructional approach referred to as collaborative project-based learning and describes a new Web-based technology, "ALiVE" designed to support this instructional approach. Discusses information resources management; scaffolding with templates; communication; collaboration; coordination; and technological overhead.…
Descriptors: Active Learning, Computer Assisted Instruction, Computer Software, Cooperative Learning
Previous Page | Next Page ยป
Pages: 1 | 2