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Jasinski, Marie; Thiagarajan, Sivasailam – Educational Technology, 2000
Focuses on the use of e-mail games for learning. Discusses terminology; reasons for using virtual games; promoting person-to-person interaction online; how to play an e-mail game, including three examples of specific games; player reactions; design components; the functions for facilitating an e-mail game; and the game as an excuse for debriefing.…
Descriptors: Computer Games, Computer Oriented Programs, Computer Software, Electronic Mail
Martin, Merle; Taylor, Stanley A. – Educational Technology, 1997
Discusses how to counter problems in coupling technical/technological courses with distance learning. Presents a model which incorporates up to nine different technologies (television; student response units; voice mail; electronic mail; fax; CD-ROM; Internet; videotape; and computer) and addresses administrative solutions for delivering such a…
Descriptors: Computer Assisted Instruction, Computer Mediated Communication, Computer Uses in Education, Distance Education