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Ravicchio, Fabrizio; Trentin, Guglielmo – Educational Technology, 2015
The aim of the article is to describe the assessment model adopted by the SCINTILLA Project, a project in Italy aimed at the online vocational training of young, seriously-disabled subjects and their subsequent work inclusion in smart-work mode. It will thus describe the model worked out for evaluation of the training program conceived for the…
Descriptors: Vocational Education, Models, Program Effectiveness, Program Evaluation
Corbeil, Maria Elena; Corbeil, Joseph Rene; Khan, Badrul H. – Educational Technology, 2017
Due to rapid advancements in our ability to collect, process, and analyze massive amounts of data, it is now possible for educational institutions to gain new insights into how people learn (Kumar, 2013). E-learning has become an important part of education, and this form of learning is especially suited to the use of big data and data analysis,…
Descriptors: Program Implementation, Electronic Learning, Educational Technology, Data Analysis
Jung, Eulho; Bauer, Christine; Heaps, Allan – Educational Technology, 2017
Higher education institutions have been playing a pivotal role in the emergence and elaboration of the Open Educational Resources (OER) movement. Initially, pioneering institutions such as the Massachusetts Institute of Technology (MIT) have led the conceptualization of OER, providing models of sustainable initiatives. Following the forerunners,…
Descriptors: Open Source Technology, Strategic Planning, Program Implementation, Educational Resources
Romero, Liz; Glass, Maria – Educational Technology, 2015
The purpose of this article is to describe the implementation of a Learning-by-Doing Instructional model to create an innovative language course. The authors describe the structure of the course, the instructional strategies implemented, and the Learning Management System tools used to create an engaging learning experience.
Descriptors: Online Courses, Electronic Learning, Program Descriptions, Program Implementation
Ochsner, Amanda; Corwin, Zoë B. – Educational Technology, 2017
In 2014, researchers at the Pullias Center for Higher Education at the University of Southern California (USC) received a grant from the U.S. Department of Education's Fund for the Improvement in Postsecondary Education's First in the World program to do research aimed at understanding how games can be used to cultivate college knowledge and…
Descriptors: Educational Research, Educational Games, Instructional Design, Design Requirements
Daniel, Ben – Educational Technology, 2017
The increasing availability of digital data in higher education provides an extraordinary resource for researchers to undertake educational research, targeted at understanding challenges facing the sector. Big data can stimulate new ways to transform processes relating to learning and teaching, and helps identify useful data, sources of evidence…
Descriptors: Higher Education, Educational Research, Information Utilization, Data
Cho, Vincent; Turner, Henry; Steiner, Adam – Educational Technology, 2016
Although today's unprecedented advancements in technology ought to serve as a springboard for innovations in teaching and learning, practices in many schools in the United States and around the globe remain unchanged. Indeed, Europe, too has struggled with this challenge. Using European technology initiatives as points of reflection, the authors…
Descriptors: Foreign Countries, Educational Technology, Technological Advancement, Influence of Technology
Lindert, Lisa; Su, Bude – Educational Technology, 2016
Integrating and documenting formal and informal learning experiences is challenging using the current Shareable Content Object Reference Model (SCORM) eLearning standard, which limits the media and data that are obtained from eLearning. In response to SCORM's limitations, corporate, military, and academic institutions have collaborated to develop…
Descriptors: Instructional Design, Learning Experience, Computer System Design, Electronic Learning
Milheim, William D. – Educational Technology, 2013
Massive Open Online Courses (or MOOCs) are the subject of numerous recent articles in "The Chronicle of Higher Education," "The New York Times," and other publications related to their increasing use by a variety of universities to reach large numbers of online students. This article describes the current state of these online…
Descriptors: Online Courses, Higher Education, Program Effectiveness, Program Descriptions
Gropper, George L. – Educational Technology, 2017
What would it take for instructional design to qualify as a bona fide applied discipline? First and foremost, a fundamental requirement is a testable and tested theoretical base. Untested rationales until verified remain in limbo. Secondly, the discipline's applied prescriptions must be demonstrably traceable to the theoretical base once it is…
Descriptors: Instructional Design, Intellectual Disciplines, Educational Technology, Technology Integration
Randall, Daniel L.; Johnson, Jacquelyn C.; West, Richard E.; Wiley, David A. – Educational Technology, 2013
In this article, the authors present an example of a project-based course within a studio environment that taught collaborative innovation skills and produced an open-source project management textbook for the field of instructional design and technology. While innovation plays an important role in our economy, and many have studied how to teach…
Descriptors: Instructional Design, Open Source Technology, Program Administration, Textbook Publication
Cropley, David; Cropley, Arthur – Educational Technology, 2016
Computer-assisted assessment (CAA) is problematic when it comes to fostering creativity, because in educational thinking the essence of creativity is not finding the correct answer but generating novelty. The idea of "functional" creativity provides rubrics that can serve as the basis for forms of CAA leading to either formative or…
Descriptors: Creativity, Creativity Tests, Formative Evaluation, Computer Assisted Testing
Lowe, Heather – Educational Technology, 2016
Dartmouth and MIT have developed educational behavior apps and wearable devices that collect contiguous streams of data from student users. Given the consent of the user, the app collects information about a student's physical activity, sleep patterns, and location to form conjectures about social and academic behavior. These apps have the…
Descriptors: Student Behavior, Data Collection, Courseware, Behavior Patterns
Frazer, Gary W.; Stevens, George H. – Educational Technology, 2015
Most past and current learning technologies have been one- or two-dimensional in presentation. This may be fine if one is looking at a map or even a fine painting. However, to fully appreciate the detail of a statue or a machine part, it is better to be able to look at it from all sides. Use of holographic images allows an item to be shared with a…
Descriptors: Performance Technology, Human Factors Engineering, Educational Technology, Computer Graphics
Spector, J. Michael – Educational Technology, 2015
The many changes in educational technologies have been well documented in both the professional and popular literature. What is less well documented is the changing nature of programs that prepare individuals for careers in the broad multi-disciplinary field of educational technology. This article is a first attempt to look at how educational…
Descriptors: Educational Technology, Technology Uses in Education, Technology Integration, Educational History
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