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Claro, Magdalena; Nussbaum, Miguel; López, Ximena; Contardo, Victoria – Educational Technology & Society, 2017
This paper studies the similarities and differences among the views of school principals and teachers regarding a mobile computer lab (MCL) initiative implemented in 1,591 public schools in Chile. It also characterizes the aspects in which their views diverge. A mixed methods study was carried out in two stages: first, a quantitative stage, where…
Descriptors: Educational Technology, Principals, Teachers, Administrator Attitudes
Lin, Hao-Chiang Koong; Su, Sheng-Hsiung; Chao, Ching-Ju; Hsieh, Cheng-Yen; Tsai, Shang-Chin – Educational Technology & Society, 2016
This study aims to design a non-simultaneous distance instruction system with affective computing, which integrates interactive agent technology with the curricular instruction of affective design. The research subjects were 78 students, and prototype assessment and final assessment were adopted to assess the interface and usability of the system.…
Descriptors: Distance Education, Intelligent Tutoring Systems, Affective Behavior, Usability
Huang, Chung-Kai; Lin, Chun-Yu – Educational Technology & Society, 2017
With the globalization of macro-economic environments, it is important to think about how to use instructional design and web-based digital technologies to enhance students' self-paced learning, stir up learning motivation and enjoyment, build up knowledge-sharing channels, and enhance individual learning. This study experimented with the flipped…
Descriptors: Business Administration Education, Global Approach, Human Resources, College Faculty
Wu, Wen-Chi Vivian; Hsieh, Jun Scott Chen; Yang, Jie Chi – Educational Technology & Society, 2017
Since the advent of new technology for learning, innovative language instructors have been constantly seeking new pedagogy to match the potential of technology-enhanced instruction. While previous studies have supported the adoption of technologies to facilitate language teaching and learning, research into enhancing English as a foreign language…
Descriptors: Computer Mediated Communication, Communities of Practice, English (Second Language), Blended Learning
Ardito, Carmelo; Lanzilotti, Rosa; Costabile, Maria F.; Desolda, Giuseppe – Educational Technology & Society, 2013
Current information and communication technology (ICT) has the potential to bring further changes to education. New learning techniques must be identified to take advantage of recent technological tools, such as smartphones, multimodal interfaces, multi-touch displays, etc. Game-based techniques that capitalize on ICT have proven to be very…
Descriptors: Foreign Countries, Elementary School Students, Educational Technology, Technology Integration
Shah, Mamta; Foster, Aroutis – Educational Technology & Society, 2014
Systematic incorporation of digital games in schools is largely unexplored. This case study explored the ecological conditions necessary for implementing a game-based learning course by examining the interaction between three domains (the innovator, the innovation, and the context). From January-April 2012, one in-service teacher learned and…
Descriptors: Computer Games, Educational Games, Middle School Students, Case Studies
Al Nashash, Hasan; Gunn, Cindy – Educational Technology & Society, 2013
This paper explores the use of lecture capture in Engineering classes to provide students with the opportunity to enhance their understanding of the course content. Students were asked to provide feedback on what they perceive the benefits and the drawbacks of lecture capture to be. The results show that the students consider lecture capture an…
Descriptors: Foreign Countries, Engineering Education, Feedback (Response), College Students
Fu, Huijuan; Chu, Samuel; Kang, Wenxia – Educational Technology & Society, 2013
This study examined a wiki as a computer-supported collaborative learning (CSCL) environment at upper primary level. A total of 388 Hong Kong Primary-five (P5) students in four Chinese primary schools used a wiki
platform within the context of their group projects in General Studies (GS) classes. Adopting a mixed-methods design, qualitative and…
Descriptors: Group Activities, Elementary School Students, Web 2.0 Technologies, Focus Groups
Karsak, H. Gulhan Orhan; Fer, Seval; Orhan, Feza – Educational Technology & Society, 2014
Academic writing, whether individual or cooperative, is an essential skill for today's graduates. However, motivating and helping students to learn to write effectively, either in cooperative or individual scenarios, poses many challenges, many of which can be overcome by technical means. The aim of this study is to investigate the effect of using…
Descriptors: Web Sites, Diaries, Writing (Composition), Writing Skills
Kuter, Sitkiye; Gazi, Zehra Altinay; Aksal, Fahriye Altinay – Educational Technology & Society, 2012
The aim of this study was to examine the impact of a videotaped simulated instructional model on prospective language teachers' co-construction of knowledge with the help of their peers and their supervisor in microteaching sessions. Within the framework of action research, a three-phase collaborative coaching model (TCCM) was developed to…
Descriptors: Video Technology, Mixed Methods Research, Microteaching, Preservice Teacher Education
Wang, Yi Hsuan; Young, Shelley S.-C.; Jang, Jyh-Shing Roger – Educational Technology & Society, 2013
In this study, the researchers attempted to extend the concept of learning companions from the virtual world to the real physical environment and made a breakthrough in technique development of tangible learning robots. The aim of this study was to explore an innovative way by combining the speech recognition technology with educational robots in…
Descriptors: Foreign Countries, Robotics, Educational Technology, English (Second Language)
Yang, Junfeng; Kinshuk; Yu, Huiju; Chen, Sue-Jen; Huang, Ronghuai – Educational Technology & Society, 2014
As the communication between different cultures is becoming more and more frequent, the competence of cross-cultural awareness and collaboration is emerging as a key ability in the 21st century. Face to face communication is the most efficient way to cultivate the competence of cross-cultural awareness and collaboration. However, there are very…
Descriptors: Cross Cultural Studies, Electronic Learning, Online Courses, Educational Strategies
Tsai, Fu-Hsing; Yu, Kuang-Chao; Hsiao, Hsien-Sheng – Educational Technology & Society, 2012
This study developed an educational online game, Super Delivery, targeting knowledge about saving electricity, and conducted case studies of eight sixth-grade students using this game to explore the factors influencing the effectiveness of students' knowledge acquisition in digital game-based learning (DGBL). This study followed Miles and…
Descriptors: Foreign Countries, Educational Games, Computer Games, Outcomes of Education