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Showing 1 to 15 of 35 results Save | Export
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Xieling Chen; Haoran Xie; Di Zou; Lingling Xu; Fu Lee Wang – Educational Technology & Society, 2025
In massive open online course (MOOC) environments, computer-based analysis of course reviews enables instructors and course designers to develop intervention strategies and improve instruction to support learners' learning. This study aimed to automatically and effectively identify learners' concerned topics within their written reviews. First, we…
Descriptors: Classification, MOOCs, Teaching Skills, Artificial Intelligence
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Wu, Ting-Fang; Chen, Cheng-Ming; Lo, Hui-Shan; Yeh, Yao-Ming; Chen, Ming-Chung – Educational Technology & Society, 2018
The purpose of this study was to develop an explanatory model for the information and communication technology (ICT) competencies of students with and without learning disabilities (LD). A conceptual model was proposed, and included five major constructs: (1) attitude towards using ICT, (2) ICT competency, (3) demographic characteristics, (4) ICT…
Descriptors: Learning Disabilities, Technological Literacy, Information Technology, Elementary School Students
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Araújo, Rafael D.; Brant-Ribeiro, Taffarel; Mendonça, Igor E. S.; Mendes, Miller M.; Dorça, Fabiano A.; Cattelan, Renan G. – Educational Technology & Society, 2017
This article presents a social and collaborative model for content enrichment in Ubiquitous Learning Environments. Designed as a loosely coupled software architecture, the proposed model was implemented and integrated into the Classroom eXperience, a multimedia capture platform for educational environments. After automatically recording a lecture…
Descriptors: Educational Technology, Technology Uses in Education, Models, Computer Software
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Navarro, Antonio; Fernandez-Pampillon, Ana Ma.; Fernandez-Chamizo, Carmen; Fernandez-Valmayor, Alfredo – Educational Technology & Society, 2013
Electronic learning objects (LOs) are commonly conceived of as digital units of information used for teaching and learning. To facilitate their classification for pedagogical planning and retrieval purposes, LOs are complemented with metadata (e.g., the author). These metadata are usually restricted by a set of predetermined tags to which the…
Descriptors: Electronic Learning, Resource Units, Classification, Metadata
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Díaz, Anita; Nussbaum, Miguel; Ñopo, Hugo; Maldonado-Carreño, Carolina; Corredor, Javier – Educational Technology & Society, 2015
While investment in technology for use in the classroom is increasing, studies still do not reveal significant improvements in learning. Investigations have shown that aligning the design of learning experiences with students' needs creates synergy in the teaching and learning classroom processes. This can be achieved through orchestration, the…
Descriptors: Technology Integration, Educational Technology, Scaffolding (Teaching Technique), Pacing
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Vattam, Swaroop S.; Goel, Ashok K.; Rugaber, Spencer; Hmelo-Silver, Cindy E.; Jordan, Rebecca; Gray, Steven; Sinha, Suparna – Educational Technology & Society, 2011
Artificial intelligence research on creative design has led to Structure-Behavior-Function (SBF) models that emphasize functions as abstractions for organizing understanding of physical systems. Empirical studies on understanding complex systems suggest that novice understanding is shallow, typically focusing on their visible structures and…
Descriptors: Systems Approach, Middle School Students, Models, Science Instruction
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Chatti, Mohamed Amine; Jarke, Matthias; Specht, Marcus – Educational Technology & Society, 2010
Recognizing the failures of traditional Technology Enhanced Learning (TEL) initiatives to achieve performance improvement, we need to rethink how we design new TEL models that can respond to the learning requirements of the 21st century and mirror the characteristics of knowledge and learning which are fundamentally personal, social, distributed,…
Descriptors: Knowledge Management, Computer Software, Educational Technology, Technology Uses in Education
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Song, Hae-Deok; Wang, Wei-Tsong; Liu, Chao-Yueh – Educational Technology & Society, 2011
Faculty members have different concerns as they integrate new technology into their teaching practices. The integration of Web-Based Instruction in higher-education settings will not be successful if these faculty concerns are not addressed. Four main stages of faculty concern (information, personal, management, and impact) were identified based…
Descriptors: Web Based Instruction, Computer Software, Groups, Internet
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Garrett, Nathan – Educational Technology & Society, 2011
This project attempts to improve electronic portfolio software through the creation of a design model using ownership, ease of use, and social learning variables to predict user adoption. The pilot software attempts to encourage student learning by enhancing peer interaction. The software was used by two groups of students. The first group used it…
Descriptors: Higher Education, Portfolio Assessment, Computer Software, Usability
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Zualkernan, Imran A.; El-Naaj, Salim Abou; Papadopoulos, Maria; Al-Amoudi, Budoor K.; Matthews, Charles E. – Educational Technology & Society, 2009
Computer software is pervasive in today's society. The rate at which new versions of computer software products are released is phenomenal when compared to the release rate of new products in traditional industries such as aircraft building. This rapid rate of change can partially explain why most certifications in the software industry are…
Descriptors: Computer Software, Evaluation, Online Systems, Technical Occupations
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Tseng, Shian-Shyong; Su, Jun-Ming; Hwang, Gwo-Jen; Hwang, Gwo-Haur; Tsai, Chin-Chung; Tsai, Chang-Jiun – Educational Technology & Society, 2008
The popularity of web-based learning systems has encouraged researchers to pay attention to several new issues. One of the most important issues is the development of new techniques to provide personalized teaching materials. Although several frameworks or methods have been proposed, it remains a challenging issue to design an easy-to-realize…
Descriptors: Computer Assisted Instruction, Educational Technology, Individualized Instruction, Intelligent Tutoring Systems
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Wang, Feng-Hsu – Educational Technology & Society, 2008
The WWW is now in widespread use for delivering on-line learning content in many large-scale education settings. Given such widespread usage, it is feasible to accumulate data concerning the most useful learning experiences of past students and share them with future students. Browsing events that depict how past students utilized the learning…
Descriptors: Feedback (Response), Instructional Materials, Internet, Models
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Lopez-Cuadrado, Javier; Armendariz, Ana J.; Latapy, Marion; Lopisteguy, Philippe – Educational Technology & Society, 2008
This paper discusses the communicative potentials of Computerized Adaptive Testing. The study is based on a model that offers a set of independent communicative concepts to describe the Genre of an interactive application. This model will be the starting point to analyze the stages of the interaction cycle that are typically inherent to every…
Descriptors: Adaptive Testing, Computer Assisted Testing, Test Construction, Models
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Martins, Antonio Constantino; Faria, Luiz; Vaz de Carvalho, Carlos; Carrapatoso, Eurico – Educational Technology & Society, 2008
This document is a survey in the research area of User Modeling (UM) for the specific field of Adaptive Learning. The aims of this document are: To define what it is a User Model; To present existing and well known User Models; To analyze the existent standards related with UM; To compare existing systems. In the scientific area of User Modeling…
Descriptors: Models, Standards, Intelligent Tutoring Systems, Hypermedia
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Torrente, Javier; Moreno-Ger, Pablo; Martinez-Ortiz, Ivan; Fernandez-Manjon, Baltasar – Educational Technology & Society, 2009
Game-based learning is becoming popular in the academic discussion of Learning Technologies. However, even though the educational potential of games has been thoroughly discussed in the literature, the integration of the games into educational processes and how to efficiently deliver the games to the students are still open questions. This paper…
Descriptors: Electronic Learning, Educational Games, Models, Barriers
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