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Kara, Nuri – Educational Technology & Society, 2018
The purpose of this study was to investigate university students' thoughts and practices concerning digital citizenship. An explanatory mixed methods design was used, and it involved collecting qualitative data after a quantitative phase in order to follow up on the quantitative data in more depth. In the first quantitative phase of the study, a…
Descriptors: Citizenship, Mixed Methods Research, Student Attitudes, Student Surveys
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Huang, Kun; Ge, Xun; Law, Victor – Educational Technology & Society, 2017
This study investigated the characteristics of deep and surface approaches to learning in online students' responses to instructor's qualitative feedback given to a multi-stage, ill-structured design project. Further, the study examined the relationships between approaches to learning and two learner characteristics: epistemic beliefs (EB) and…
Descriptors: College Students, Student Evaluation, Feedback (Response), Online Courses
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Kuo, Yu-Chun; Belland, Brian R.; Kuo, Yu-Tung – Educational Technology & Society, 2017
This study employed a mixed method approach to investigate the relationships between learners' blogging self-efficacy, sense of community, perceived collaborative learning, and perceived learning in classroom environments. Learners' perspectives of group learning experiences in blog-enhanced settings were examined. Participants were minority adult…
Descriptors: Electronic Publishing, Diaries, Mixed Methods Research, Self Efficacy
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Huang, Chung-Kai; Lin, Chun-Yu – Educational Technology & Society, 2017
With the globalization of macro-economic environments, it is important to think about how to use instructional design and web-based digital technologies to enhance students' self-paced learning, stir up learning motivation and enjoyment, build up knowledge-sharing channels, and enhance individual learning. This study experimented with the flipped…
Descriptors: Business Administration Education, Global Approach, Human Resources, College Faculty
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Lin, Chi-Jen; Hwang, Gwo-Jen; Fu, Qing-Ke; Chen, Jing-Fang – Educational Technology & Society, 2018
English business writing is an important and challenging course for English as Foreign Language (EFL) students since it is not only related to English writing skills, but also to business knowledge. Context-game based learning seems to be a good approach to situating students in a meaningful and interesting practicing environment, which could…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Business Communication
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Wu, Wen-Chi Vivian; Hsieh, Jun Scott Chen; Yang, Jie Chi – Educational Technology & Society, 2017
Since the advent of new technology for learning, innovative language instructors have been constantly seeking new pedagogy to match the potential of technology-enhanced instruction. While previous studies have supported the adoption of technologies to facilitate language teaching and learning, research into enhancing English as a foreign language…
Descriptors: Computer Mediated Communication, Communities of Practice, English (Second Language), Blended Learning
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Hu, Haihong; Driscoll, Marcy P. – Educational Technology & Society, 2013
A mixed-methods study was conducted to examine the effects of self-regulated learning (SRL) strategy training on learners' achievement, motivation and strategy use in a web-enhanced College Success course at a community college in southeast US. It was found that training assisted with students' overall course performance and accomplishment of…
Descriptors: Metacognition, Community Colleges, Electronic Learning, Teaching Methods
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Al Nashash, Hasan; Gunn, Cindy – Educational Technology & Society, 2013
This paper explores the use of lecture capture in Engineering classes to provide students with the opportunity to enhance their understanding of the course content. Students were asked to provide feedback on what they perceive the benefits and the drawbacks of lecture capture to be. The results show that the students consider lecture capture an…
Descriptors: Foreign Countries, Engineering Education, Feedback (Response), College Students
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Fu, Huijuan; Chu, Samuel; Kang, Wenxia – Educational Technology & Society, 2013
This study examined a wiki as a computer-supported collaborative learning (CSCL) environment at upper primary level. A total of 388 Hong Kong Primary-five (P5) students in four Chinese primary schools used a wiki platform within the context of their group projects in General Studies (GS) classes. Adopting a mixed-methods design, qualitative and…
Descriptors: Group Activities, Elementary School Students, Web 2.0 Technologies, Focus Groups
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Karsak, H. Gulhan Orhan; Fer, Seval; Orhan, Feza – Educational Technology & Society, 2014
Academic writing, whether individual or cooperative, is an essential skill for today's graduates. However, motivating and helping students to learn to write effectively, either in cooperative or individual scenarios, poses many challenges, many of which can be overcome by technical means. The aim of this study is to investigate the effect of using…
Descriptors: Web Sites, Diaries, Writing (Composition), Writing Skills
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Wang, Yi Hsuan; Young, Shelley S.-C.; Jang, Jyh-Shing Roger – Educational Technology & Society, 2013
In this study, the researchers attempted to extend the concept of learning companions from the virtual world to the real physical environment and made a breakthrough in technique development of tangible learning robots. The aim of this study was to explore an innovative way by combining the speech recognition technology with educational robots in…
Descriptors: Foreign Countries, Robotics, Educational Technology, English (Second Language)
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Yang, Junfeng; Kinshuk; Yu, Huiju; Chen, Sue-Jen; Huang, Ronghuai – Educational Technology & Society, 2014
As the communication between different cultures is becoming more and more frequent, the competence of cross-cultural awareness and collaboration is emerging as a key ability in the 21st century. Face to face communication is the most efficient way to cultivate the competence of cross-cultural awareness and collaboration. However, there are very…
Descriptors: Cross Cultural Studies, Electronic Learning, Online Courses, Educational Strategies
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Chow, Anthony S.; Smith, Kathelene McCarty; Sun, Katherine – Educational Technology & Society, 2012
This study explored the impact of using best practices identified in previous studies in designing age-appropriate websites for middle and high school youth. Utilizing a mixed-method approach, 31 middle and 22 high school youth took part in six focus groups across four states. Participants were introduced to a website specifically designed for…
Descriptors: Web Sites, Mixed Methods Research, Statistical Analysis, Best Practices
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Tsai, Fu-Hsing; Yu, Kuang-Chao; Hsiao, Hsien-Sheng – Educational Technology & Society, 2012
This study developed an educational online game, Super Delivery, targeting knowledge about saving electricity, and conducted case studies of eight sixth-grade students using this game to explore the factors influencing the effectiveness of students' knowledge acquisition in digital game-based learning (DGBL). This study followed Miles and…
Descriptors: Foreign Countries, Educational Games, Computer Games, Outcomes of Education