Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 0 |
Since 2006 (last 20 years) | 1 |
Descriptor
Learning Processes | 3 |
Case Studies | 1 |
Cognitive Processes | 1 |
Computer Graphics | 1 |
Computer Science Education | 1 |
Computer Simulation | 1 |
Computer Software | 1 |
Computers | 1 |
Constructivism (Learning) | 1 |
Context Effect | 1 |
Design | 1 |
More ▼ |
Source
Educational Technology… | 3 |
Author
Land, Susan M. | 3 |
Hannafin, Michael J. | 2 |
Baytak, Ahmet | 1 |
Publication Type
Journal Articles | 3 |
Reports - Research | 2 |
Reports - Descriptive | 1 |
Education Level
Elementary Education | 1 |
Elementary Secondary Education | 1 |
Grade 5 | 1 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Baytak, Ahmet; Land, Susan M. – Educational Technology Research and Development, 2011
This study employed a case study design (Yin, "Case study research, design and methods," 2009) to investigate the processes used by 5th graders to design and develop computer games within the context of their environmental science unit, using the theoretical framework of "constructionism." Ten fifth graders designed computer games using "Scratch"…
Descriptors: Computer Software, Programming, Learning Processes, Grade 5

Land, Susan M.; Hannafin, Michael J. – Educational Technology Research and Development, 1996
This paper describes a rationale for, and conceptual framework of, learning via open-ended learning environments (OELEs). It highlights development of theories-in-action with OELEs, including the roles of context, system response/feedback, and levels of processing. Discussion also includes examples of theory building via OELEs and implications for…
Descriptors: Context Effect, Educational Environment, Feedback, Learning Processes

Land, Susan M.; Hannafin, Michael J. – Educational Technology Research and Development, 1997
A study of four seventh-graders using an open-ended learning environment (OELE) on mechanical physics combining computer-generated graphics, computer simulations, video, and print-based materials indicated that while learners built and formalized scientific theories, in some cases, they assimilated new data into existing theories, ignored…
Descriptors: Cognitive Processes, Computer Graphics, Computer Simulation, Elementary Education