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Vishesh Kumar; Peter Wardrip; Rebecca Millerjohn – Educational Technology Research and Development, 2024
Makerspaces, especially in their diverse proliferating forms, support a broad variety of learning outcomes. There is rich work in attempting to understand and describe these learning goals. Yet, there is a lack of support for practitioners and educators to assess the learning in events and programming at makerspaces (and similar environments)…
Descriptors: Shared Resources and Services, Observation, Evaluation Methods, Program Evaluation
Khaleel Asyraaf Mat Sanusi; Deniz Iren; Nardie Fanchamps; Mai Geisen; Roland Klemke – Educational Technology Research and Development, 2025
Psychomotor skill training has traditionally relied on the physical presence of both teacher and learner for effective demonstrations and feedback, posing challenges for remote and self-directed learning. Technological advancements have given rise to immersive learning environments (ILEs), offering novel solutions for interactive and multimodal…
Descriptors: Psychomotor Skills, Skill Development, Computer Simulation, Electronic Learning
Stefaniak, Jill E.; Hwang, Hyejin – Educational Technology Research and Development, 2021
For decades, researchers in our field have explored what it means to possess instructional design expertise. This systematic review provides a current synthesis of research related to cultivating expertise in instructional design coursework. A search on instructional design pedagogy and the development of expertise yielded 34 peer-reviewed…
Descriptors: Literature Reviews, Instructional Design, Expertise, Teaching Methods
Aranka Bijl; Bernard P. Veldkamp; Saskia Wools; Sebastiaan de Klerk – Educational Technology Research and Development, 2024
The systematic literature review (1) investigates whether 'serious games' provide a viable solution to the limitations posed by traditional high-stakes performance assessments and (2) aims to synthesize game design principles for the game-based performance assessment of professional competencies. In total, 56 publications were included in the…
Descriptors: Educational Games, Student Evaluation, Evaluation Methods, High Stakes Tests
Honebein, Peter C.; Reigeluth, Charles M. – Educational Technology Research and Development, 2021
Between 2010 and 2019, ETR&D experienced increased publication of a specific type of research that does not provide useful knowledge to the instructional design field. This type of research is research to prove, which entails pitting an incumbent, "traditional" learning experience against a new, innovative learning experience that…
Descriptors: Instructional Design, Educational Research, Journal Articles, Instructional Innovation
Moore, Stephanie L.; Baca, Olivia; Ahrens, Charis – Educational Technology Research and Development, 2023
This scoping review of research explores the use of educational technologies for adult literacy, specifically for those with low literacy skills. The sample explores research published since 2010 across four major databases, yielding 21 relevant peer-reviewed articles published through the end of 2020. Half of the final included studies were…
Descriptors: Educational Technology, Technology Uses in Education, Adult Literacy, Foreign Countries
Toluchuri Shalini Shanker Rao; Kaushal Kumar Bhagat – Educational Technology Research and Development, 2024
Computational thinking (CT) has received growing interest as a research subject in the last decade, with research contributions attempting to capitalize on the benefits that CT may provide. This study included a systematic analysis aimed at revealing current trends in the CT subject, identifying educational interventions, and emerging assessment…
Descriptors: Computation, Thinking Skills, Educational Research, Skill Development
Tzimas, Dimitrios; Demetriadis, Stavros – Educational Technology Research and Development, 2021
Learning analytics (LA) collects, analyses, and reports big data about learners to optimise learning. LA ethics is an interdisciplinary field of study that addresses moral, legal, and social issues; therefore, institutions are responsible for implementing frameworks that integrate these topics. Many of the ethical issues raised apply equally to…
Descriptors: Ethics, Learning Analytics, Educational Trends, Educational Research
Di, Xuan; Zheng, Xudong – Educational Technology Research and Development, 2022
With the rapid development of virtual technologies, there is a growing body of literature investigating the impact of virtual technologies on students' spatial ability. However, it remains unclear whether virtual technologies can effectively improve students' spatial ability. Therefore, this meta-analysis was conducted to synthesize the findings…
Descriptors: Spatial Ability, Effect Size, Individual Characteristics, Educational Technology
Song, Yanjie – Educational Technology Research and Development, 2021
Class orchestration with technology is gaining attention in managing multiple learning activities at multiple levels in the past decade. However, there is hardly a holistic picture of the research about class orchestration with technology. To understand how class orchestration with technology could help pedagogical practices, this review article…
Descriptors: Educational Technology, Technology Uses in Education, Learning Activities, Instructional Design
Alina Hase; Poldi Kuhl – Educational Technology Research and Development, 2024
Data-based decision-making is a well-established field of research in education. In particular, the potential of data use for addressing heterogeneous learning needs is emphasized. With data collected during the learning process of students, teachers gain insight into the performance, strengths, and weaknesses of their students and are potentially…
Descriptors: Instructional Design, Technology Uses in Education, Journal Articles, Decision Making
Alpizar, David; Adesope, Olusola O.; Wong, Rachel M. – Educational Technology Research and Development, 2020
Signals (or cues) are added to multimedia learning materials to guide learners' attention to critical elements of the materials. Yet, research on signaling has produced mixed findings on learning outcomes. On the one hand, some studies have reported positive effects of signaling on the performance of learning outcomes (e.g., Jamet in Hum Behav…
Descriptors: Teaching Methods, Multimedia Instruction, Outcomes of Education, Meta Analysis
Shahnama, Mojdeh; Ghonsooly, Behzad; Shirvan, Majid Elahi – Educational Technology Research and Development, 2021
Flipped learning is a pedagogical approach in which the traditional way of instruction is inverted by presenting new concepts and subject matters before class and allocating more class time to collaborative, individualized, and differentiated learning. Recently, the use of flipped learning has become popular in the context of learning English as a…
Descriptors: Meta Analysis, Instructional Effectiveness, Program Effectiveness, Flipped Classroom
Liu, Zhichun; Moon, Jewoong; Kim, Byungjoo; Dai, Chih-Pu – Educational Technology Research and Development, 2020
In this synthesis, we systematically review research on educational games with adaptivity. Although an adaptive gaming experience provides personalization to learning, the complexity of design makes it difficult to evaluate its effectiveness. In this systematic review, we adopt three analytic approaches: (1) bibliometric analysis, (2) qualitative…
Descriptors: Bibliometrics, Comparative Analysis, Educational Games, Meta Analysis
Martin, Florence; Chen, Yan; Moore, Robert L.; Westine, Carl D. – Educational Technology Research and Development, 2020
This systematic review of research on adaptive learning used a strategic search process to synthesize research on adaptive learning based on publication trends, instructional context, research methodology components, research focus, adaptive strategies, and technologies. A total of 61 articles on adaptive learning were analyzed to describe the…
Descriptors: Electronic Learning, Educational Research, Journal Articles, Computer Science