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Mohammadi Zenouzagh, Zohre – Educational Technology Research and Development, 2023
This study investigated student interaction patterns and their co-regulation practices in text-based and multimodal computer mediated collaborative (CMC) writing. To this end, 30 EFL (English as foreign language) participants' online collaborative writing performances were analyzed. The analysis included conversation analysis on the transcription…
Descriptors: Interaction, Behavior Patterns, Computer Uses in Education, Collaborative Writing
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Cheng, Mengmeng; Kinshuk – Educational Technology Research and Development, 2020
Asynchronous discussions have been widely used in education to support learning. Exploring the reasons why threads in asynchronous discussion forums die may help us improve our understanding of asynchronous discussions and lead to a more effective learning process. This study explored why threads in asynchronous discussion forums shut down. Two…
Descriptors: Foreign Countries, Behavior Patterns, Student Behavior, Computer Mediated Communication
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Lee, Ji-Eun; Chan, Jenny Yun-Chen; Botelho, Anthony; Ottmar, Erin – Educational Technology Research and Development, 2022
Online educational games have been widely used to support students' mathematics learning. However, their effects largely depend on student-related factors, the most prominent being their behavioral characteristics as they play the games. In this study, we applied a set of learning analytics methods (k-means clustering, data visualization) to…
Descriptors: Computer Games, Educational Games, Mathematics Instruction, Learning Processes