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Ung Hua Lau; Zaidatun Tasir – Educational Technology Research and Development, 2024
An online authentic learning environment (OnALE) is proposed in this study to facilitate students' learning of inferential statistics in a real-life context. The efficacy of the OnALE, in comparison to the conventional approach relative to the students' performance, was explored. Respondents from the experimental group were purposively selected to…
Descriptors: Online Courses, Authentic Learning, Academic Achievement, Comparative Analysis
Meng, Nanxi; Dong, Yan; Roehrs, Dorian; Luan, Lin – Educational Technology Research and Development, 2023
Project-based learning (PBL) has been identified as an effective pedagogy for instructors to help students to learn interdisciplinary knowledge, problem-solving skills, modes of thinking, and collaborative practices through solving problems in a real-world context. However, previous studies reported that instructors from K-12 to tertiary learning…
Descriptors: Curriculum Implementation, Barriers, Student Projects, Active Learning
Kim, Kyung; Clariana, Roy B. – Educational Technology Research and Development, 2017
This quasi-experimental investigation describes the influence of text signals on second language expository science text comprehension. In two course sections, mixed proficiency Korean English language learners (n = 88) read one of two print-based English expository text passage versions. Participants in one section (n = 44) were given a version…
Descriptors: Quasiexperimental Design, Pretests Posttests, Instructional Design, Statistical Analysis
Alpizar, David; Adesope, Olusola O.; Wong, Rachel M. – Educational Technology Research and Development, 2020
Signals (or cues) are added to multimedia learning materials to guide learners' attention to critical elements of the materials. Yet, research on signaling has produced mixed findings on learning outcomes. On the one hand, some studies have reported positive effects of signaling on the performance of learning outcomes (e.g., Jamet in Hum Behav…
Descriptors: Teaching Methods, Multimedia Instruction, Outcomes of Education, Meta Analysis
Bacca-Acosta, Jorge; Tejada, Julian; Fabregat, Ramon; Kinshuk; Guevara, Juan – Educational Technology Research and Development, 2022
Scaffolding is a mechanism for helping novice learners to solve a problem or complete a task that is beyond their current skill set. Prior research on immersive virtual reality (IVR) environments with scaffolding has mainly focused on the effectiveness of scaffolding for conceptual understanding and information processing. However, research on…
Descriptors: Computer Simulation, Eye Movements, English (Second Language), Second Language Learning
Liu, Zhichun; Moon, Jewoong; Kim, Byungjoo; Dai, Chih-Pu – Educational Technology Research and Development, 2020
In this synthesis, we systematically review research on educational games with adaptivity. Although an adaptive gaming experience provides personalization to learning, the complexity of design makes it difficult to evaluate its effectiveness. In this systematic review, we adopt three analytic approaches: (1) bibliometric analysis, (2) qualitative…
Descriptors: Bibliometrics, Comparative Analysis, Educational Games, Meta Analysis
Nadolski, Rob J.; Hummel, Hans G. K.; Rusman, Ellen; Ackermans, Kevin – Educational Technology Research and Development, 2021
Acquiring complex oral presentation skills is cognitively demanding for students and demands intensive teacher guidance. The aim of this study was twofold: (a) to identify and apply design guidelines in developing an effective formative assessment method for oral presentation skills during classroom practice, and (b) to develop and compare two…
Descriptors: Formative Evaluation, Oral Language, Scoring Rubrics, Design
Zhu, Fangfang; Yang, Jiumin; Pi, Zhongling – Educational Technology Research and Development, 2022
Language learning has long been a topic of interest, and instructional videos which allow students to learn anywhere and anytime have become an important language learning tool. However, the emotional characteristics of both instructors and students, which have the potential to influence students' second language learning from instructional…
Descriptors: Vocabulary Development, Second Language Learning, Second Language Instruction, Language Teachers
Kwon, Kyungbin; Shin, Suhkyung; Park, Su Jin – Educational Technology Research and Development, 2018
The current experimental study examined the effects of graphic organizers in a collaborative learning context where students constructed knowledge during online discussions. As the results could vary depending on how students interacted with the graphic organizers, this study compared two different approaches: instructor-provided versus…
Descriptors: Instructional Materials, Computer Mediated Communication, Group Discussion, Comparative Analysis
Yang, Xiaozhe; Lin, Lin; Cheng, Pei-Yu; Yang, Xue; Ren, Youqun; Huang, Yueh-Min – Educational Technology Research and Development, 2018
This study explores the effects of immersive VR on an individual's creativity and factors related to creativity including flow, attention and meditation (i.e., mental relaxation or stress). Sixty undergraduate students were invited to participate in an open-ended challenge to design a wearable technology functioning as a smart phone individually,…
Descriptors: Creativity, Computer Simulation, Stress Variables, Undergraduate Students
van der Meij, Hans; van der Meij, Jan; Voerman, Tessa; Duipmans, Evert – Educational Technology Research and Development, 2018
Video tutorials for software training are becoming more and more popular, but their construction and effectiveness is understudied. This paper presents a theoretical model that combines demonstration-based training (DBT) and multimedia learning theory as a framework for design. The study investigated the effects of video tutorials on motivation,…
Descriptors: Video Technology, Tutorial Programs, Computer Software, Models
Bostwick, Jay A.; Calvert, Isaac Wade; Francis, Jenifer; Hawkley, Melissa; Henrie, Curtis R.; Hyatt, Frederick R.; Juncker, Janeel; Gibbons, Andrew S. – Educational Technology Research and Development, 2014
Some have argued for a common language in the field of instructional design in an effort to reduce misunderstandings and simplify a multitude of synonymous terms and concepts. Others feel that this goal is undesirable in that it precludes development and flexibility. In this article we propose an ontology-building process as a way for readers to…
Descriptors: Instructional Design, Educational Theories, Comparative Analysis, Vocabulary
Tiruneh, Dawit Tibebu; Weldeslassie, Ataklti G.; Kassa, Abrham; Tefera, Zinaye; De Cock, Mieke; Elen, Jan – Educational Technology Research and Development, 2016
Identifying effective instructional approaches that stimulate students' critical thinking (CT) has been the focus of a large body of empirical research. However, there is little agreement on the instructional principles and procedures that are theoretically sound and empirically valid to developing both domain-specific and domain-general CT…
Descriptors: Foreign Countries, Higher Education, Universities, College Students
Liou, Wei-Kai; Bhagat, Kaushal Kumar; Chang, Chun-Yen – Educational Technology Research and Development, 2018
The aim of this study is to design and implement a digital interactive globe system (DIGS), by integrating low-cost equipment to make DIGS cost-effective. DIGS includes a data processing unit, a wireless control unit, an image-capturing unit, a laser emission unit, and a three-dimensional hemispheric body-imaging screen. A quasi-experimental study…
Descriptors: Educational Technology, Technology Uses in Education, Equipment, Interaction
McNeil, Sara – Educational Technology Research and Development, 2015
The use of advanced instructional design (ID) principles, especially those that include a collaborative authoring environment is becoming ever more critical in the successful workplace. Faculty in instructional technology programs who provide an environment that effectively nourishes these ID skills have a responsibility to continually evaluate…
Descriptors: Instructional Design, Graduate Students, Educational Technology, Multimedia Materials