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Lee, Ji-Eun; Chan, Jenny Yun-Chen; Botelho, Anthony; Ottmar, Erin – Educational Technology Research and Development, 2022
Online educational games have been widely used to support students' mathematics learning. However, their effects largely depend on student-related factors, the most prominent being their behavioral characteristics as they play the games. In this study, we applied a set of learning analytics methods (k-means clustering, data visualization) to…
Descriptors: Computer Games, Educational Games, Mathematics Instruction, Learning Processes
Touw, Kirsten W. J.; Vogelaar, Bart; Bakker, Merel; Resing, Wilma C. M. – Educational Technology Research and Development, 2019
This study aimed to combine the use of electronic technology and dynamic testing to overcome the limitations of conventional static testing, and adapt more closely to children's individual needs. We investigated the effects of a newly developed computerized series completion test using a dynamic testing approach and its relation to school…
Descriptors: Computer Assisted Testing, Academic Achievement, Elementary School Students, Grade 2
Peer reviewedKumar, David D.; And Others – Educational Technology Research and Development, 1994
Explores the emerging interface between computer technology and cognitive psychology for performance assessment in science education. Discussion includes interface theories and interface technologies and prototype projects for building an alternative assessment technology. (50 references) (KRN)
Descriptors: Cognitive Psychology, Computer Assisted Testing, Computers, Educational Research

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