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Ponce, Héctor R.; Mayer, Richard E.; Sitthiworachart, Jirarat; López, Mario J. – Educational Technology Research and Development, 2020
The transition from paper-based tests to corresponding computer-administered tests allows for the incorporation of improved interfaces that support response making. The main research question is whether innovative interfaces affect test response time and/or response accuracy. This study compared performance on banked cloze tests using a…
Descriptors: Cloze Procedure, Eye Movements, Reaction Time, Accuracy
Demmans Epp, Carrie; Phirangee, Krystle; Hewitt, Jim; Perfetti, Charles A. – Educational Technology Research and Development, 2020
From massive open online courses (MOOC) to the smaller scale use of learning management systems, many students interact with online platforms that are meant to support learning. Investigations into the use of these systems have considered how well students learn when certain approaches are employed. However, we do not fully understand how course…
Descriptors: Integrated Learning Systems, Student Experience, Learning Analytics, Online Courses
Es-Sajjade, Abdelghani; Paas, Fred – Educational Technology Research and Development, 2020
Although educational games have been used for a considerable time, their true potential for enhancing achievement and motivation is still being explored. We argue in this paper that we may get closer to realizing this potential if the theoretical underpinning of educational games is improved. We developed a simple interactive math game based on…
Descriptors: Educational Theories, Educational Games, Computer Games, Computer System Design
Verdú, Elena; Regueras, Luisa M.; Gal, Eran; de Castro, Juan P.; Verdú, María J.; Kohen-Vacs, Dan – Educational Technology Research and Development, 2017
INTUITEL is a research project aiming to offer a personalized learning environment. The INTUITEL approach includes an Intelligent Tutoring System that gives students recommendations and feedback about what the best learning path is for them according to their profile, learning progress, context and environmental influences. INTUITEL combines…
Descriptors: Technology Integration, Intelligent Tutoring Systems, Computer Networks, Computer System Design
Mintz, Joseph; Aagaard, Morten – Educational Technology Research and Development, 2012
Persuasive technology is a sub-discipline of Human-Computer Interaction that has emerged within the last 10 years, and which has generated increasing interest in the application of persuasion to systems design. Most applications have to date been developed in commercial contexts, as well in the domain of health promotion. We present a mainly…
Descriptors: Instructional Design, Attitude Change, Credibility, Behavior Change
Angeli, Charoula; Valanides, Nicos – Educational Technology Research and Development, 2013
The present study investigated the problem-solving performance of 101 university students and their interactions with a computer modeling tool in order to solve a complex problem. Based on their performance on the hidden figures test, students were assigned to three groups of field-dependent (FD), field-mixed (FM), and field-independent (FI)…
Descriptors: College Students, Computer System Design, Cognitive Style, Immigration
Karakostas, Anastasios; Demetriadis, Stavros – Educational Technology Research and Development, 2011
While adaptive collaboration support has become the focus of increasingly intense research efforts in the CSCL domain, scarce, however, remain the research-based evidence on pedagogically useful ideas on what and how to adapt during the collaborative learning activity. Based principally on two studies, this work presents a compilation of…
Descriptors: Graduate Students, Undergraduate Students, Cooperative Learning, Educational Technology
Liu, Jianhua – Educational Technology Research and Development, 2013
This article reports the design, development, and evaluation of an online software application for assessing students' understanding of curricular content based on concept maps. This computer-based assessment program, called the Assessment Agent System, was designed by following an agent-oriented software design method. The Assessment Agent System…
Descriptors: Artificial Intelligence, Computer System Design, Computer Software, Use Studies
Suhonen, Jarkko; de Villiers, M. Ruth; Sutinen, Erkki – Educational Technology Research and Development, 2012
Formative development method (FODEM) is a multithreaded design approach that was originated to support the design and development of various types of educational technology innovations, such as learning tools, and online study programmes. The threaded and agile structure of the approach provides flexibility to the design process. Intensive…
Descriptors: Feedback (Response), Research and Development, Educational Technology, Formative Evaluation
Huang, Yueh-Min; Liang, Tsung-Ho; Su, Yen-Ning; Chen, Nian-Shing – Educational Technology Research and Development, 2012
Today various types of tablet computers are used, including iPad and Android Tablets. These individual portable digital devices can be used as e-book readers to support mobile personalized learning. Though many studies have investigated e-books by targeting undergraduate students, yet less attention has been paid to children. Therefore, an…
Descriptors: Feedback (Response), Elementary School Students, Instructional Design, Learning Processes
Hung, Wei-Chen; Smith, Thomas J.; Harris, Marian S.; Lockard, James – Educational Technology Research and Development, 2010
This study adopted design and development research methodology (Richey & Klein, "Design and development research: Methods, strategies, and issues," 2007) to systematically investigate the process of applying instructional design principles, human-computer interaction, and software engineering to a performance support system (PSS) for behavior…
Descriptors: Instructional Design, Research Methodology, Advance Organizers, Teaching Methods
Nedungadi, Prema; Raman, Raghu – Educational Technology Research and Development, 2012
Most personalized learning systems are designed for either personal computers (e-learning) or mobile devices (m-learning). Our research has resulted in a cloud-based adaptive learning system that incorporates mobile devices into a classroom setting. This system is fully integrated into the formative assessment process and, most importantly,…
Descriptors: Electronic Learning, Feedback (Response), Formative Evaluation, Telecommunications
Nelson, Brian C.; Erlandson, Benjamin E. – Educational Technology Research and Development, 2008
In this paper, we explore how the application of multimedia design principles may inform the development of educational multi-user virtual environments (MUVEs). We look at design principles that have been shown to help learners manage cognitive load within multimedia environments and conduct a conjectural analysis of the extent to which such…
Descriptors: Virtual Classrooms, Cognitive Processes, Difficulty Level, Multimedia Materials
Amory, Alan – Educational Technology Research and Development, 2007
Complex computer and video games may provide a vehicle, based on appropriate theoretical concepts, to transform the educational landscape. Building on the original game object model (GOM) a new more detailed model is developed to support concepts that educational computer games should: be relevant, explorative, emotive, engaging, and include…
Descriptors: Video Games, Educational Games, Game Theory, Design Requirements

Corry, Michael D.; Frick, Theodore W.; Hansen, Lisa – Educational Technology Research and Development, 1997
Presents an overview of user-centered design and usability testing. Describes a Web site evaluation project at a university, the iterative process of rapid prototyping and usability testing, and how the findings helped to improve the design. Discusses recommendations for university Web site design and reflects on problems faced in usability…
Descriptors: Computer Networks, Computer System Design, Design Requirements, Evaluation Methods
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