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Lan, Yu-Ju; Fang, Shin-Yi; Legault, Jennifer; Li, Ping – Educational Technology Research and Development, 2015
In an increasingly multilingual world, it is important to examine methods that may lead to more efficient second language learning, as well as to analyze the mechanisms by which successful learning occurs. The purpose of the current study was to investigate how different learning contexts can impact the learning of Mandarin Chinese as a second…
Descriptors: Second Language Learning, Language Acquisition, Mandarin Chinese, Vocabulary Development
Hung, David; Chen, Der-Thanq Victor – Educational Technology Research and Development, 2007
This paper posits that authenticity is an aspect of both the context and the process of learning. These two aspects cannot be seen in isolation and must be analyzed as one unity. We refer to this coupling relationship as the context-process authenticity. Existing learning and instructional approaches associated with authenticity, such as…
Descriptors: Learning Processes, Teaching Methods, Learning Strategies, Context Effect

Land, Susan M.; Hannafin, Michael J. – Educational Technology Research and Development, 1996
This paper describes a rationale for, and conceptual framework of, learning via open-ended learning environments (OELEs). It highlights development of theories-in-action with OELEs, including the roles of context, system response/feedback, and levels of processing. Discussion also includes examples of theory building via OELEs and implications for…
Descriptors: Context Effect, Educational Environment, Feedback, Learning Processes

Park, Ok-choon – Educational Technology Research and Development, 1998
Investigates the effects of two instructional strategies, visual display (animation, and static graphics with and without motion cues) and contextual presentation, in the acquisition of electronic troubleshooting skills using computer-based instruction. Study concludes that use of visual displays and contextual presentation be based on the…
Descriptors: Animation, Computer Assisted Instruction, Computer Graphics, Context Effect