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Ruf, Alessia; Zahn, Carmen; Roos, Anna-Lena; Opwis, Klaus – Educational Technology Research and Development, 2023
Videos are an increasingly popular medium for supporting learning in various educational settings. Nowadays, newly designed video-based environments contain enhanced tools that allow for specific interactions with video materials (such as adding annotations and hyperlinks) which may well support generative learning and conceptual understanding.…
Descriptors: Educational Technology, Video Technology, Learning Processes, Concept Formation
Chungsoo Na; Soojeong Jeong; Jody Clarke-Midura; Youngin Shin – Educational Technology Research and Development, 2024
The Community of Inquiry (CoI) framework has gained widespread recognition as a theoretical model for understanding student learning in online environments. Despite its prevalence, CoI has been critiqued for its limited emphasis on learners' proactive roles in self-regulating their own learning. To address this, researchers have suggested…
Descriptors: Undergraduate Students, Online Courses, Electronic Learning, Mathematics Instruction
Törmänen, Tiina; Järvenoja, Hanna; Mänty, Kristiina – Educational Technology Research and Development, 2021
During collaborative learning, affect is constantly present in groups' interactions, influencing and shaping the learning process. The aim of this study was to understand what type of learning situations trigger affective states in collaborative groups, and how these affective states are related to group members' physiological activation. The…
Descriptors: Cooperative Learning, Physiology, Affective Behavior, Group Dynamics
Yilmaz, Ramazan; Karaoglan Yilmaz, Fatma Gizem – Educational Technology Research and Development, 2020
This study was conducted to investigate the effect of task and group awareness (TaGA) support provided to group members by a pedagogical agent (PA) in computer-supported collaborative learning (CSCL) on the students' attitudes towards collaborative learning and self-regulated learning skills (SRLS). A quasi-experimental research design with…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Student Attitudes, Undergraduate Students
Riivari, Elina; Kivijärvi, Marke; Lämsä, Anna-Maija – Educational Technology Research and Development, 2021
Our study examined using a computer-based learning game as a tool to facilitate teaching and learning teamwork skills. The game was applied to an undergraduate level human resource management course at a business school in Finland. We focused on students' experiences and key learning outcomes of collaborative learning of teamwork skills through…
Descriptors: Computer Games, Cooperative Learning, Teamwork, Teaching Methods
Janssen, Jeroen; Kirschner, Paul A. – Educational Technology Research and Development, 2020
Research on computer-supported collaborative learning (CSCL) has traditionally investigated how student-, group-, task-, and technological characteristics affect the processes and outcomes of collaboration. On the other hand, cognitive load theory has traditionally been used to study individual learning processes and to investigate instructional…
Descriptors: Cooperative Learning, Computer Assisted Instruction, Cognitive Ability, Teaching Methods
Zablith, Fouad – Educational Technology Research and Development, 2022
While education increasingly relies on social media technologies to provide richer learning experiences, the rigid and course-centric design of curricula still imposes a challenge for students to construct meaningful connections between social media and formal learning. Building on the knowledge graphs' potential to establish semantic links among…
Descriptors: Information Systems, Information Science Education, Business Schools, Social Media
Kim, Yanghee; Tscholl, Michael – Educational Technology Research and Development, 2021
This study examined the affordances of an embodied humanoid robot to engage children in play and learning from the perspective of embodied cognition in two studies as part of multiyear design research. In Study One, we observed how the robot's embodiment, accompanied by its sensors and movements, elicited embodied reactions of eleven children…
Descriptors: Robotics, Play, Teaching Methods, Learning Processes
Schmitt, Lara Johanna; Weinberger, Armin – Educational Technology Research and Development, 2019
Multi-touch interfaces allow for direct and simultaneous input by several co-present learners and afford hands-on learning experiences. Additional scaffolding for strategic behavior and/or verbalizations may constructively complement collaborative learning with a multi-touch device. In this study, the tablet app "Proportion" is supposed…
Descriptors: Grade 4, Elementary School Students, Computer Uses in Education, Cooperative Learning
Järvelä, Sanna; Kirschner, Paul A.; Panadero, Ernesto; Malmberg, Jonna; Phielix, Chris; Jaspers, Jos; Koivuniemi, Marika; Järvenoja, Hanna – Educational Technology Research and Development, 2015
For effective computer supported collaborative learning (CSCL), socially shared regulation of learning (SSRL) is necessary. To this end, this article extends the idea first posited by Järvelä and Hadwin ("Educ Psychol" 48(1):25-39, 2013) that successful collaboration in CSCL contexts requires targeted support for promoting individual…
Descriptors: Cooperative Learning, Computer Uses in Education, Learning Processes, Instructional Design
Nebel, Steve; Schneider, Sascha; Beege, Maik; Kolda, Franziska; Mackiewicz, Valerie; Rey, Günter Daniel – Educational Technology Research and Development, 2017
Complex, multimedia software such as educational videogames offer a wide range of elements to modify learner behavior. The adjustment of such software might support learning, especially in complex settings like collaborative or cooperative scenarios. Coming from a theoretical background of educational psychology, our experiment seeks to implement…
Descriptors: Video Games, Educational Technology, Technology Uses in Education, Cooperative Learning
Noroozi, Omid; Busstra, Maria C.; Mulder, Martin; Biemans, Harm J. A.; Tobi, Hilde; Geelen, Anouk; van't Veer, Pieter; Chizari, Mohammad – Educational Technology Research and Development, 2012
This study used a sequential set-up to investigate the consecutive effects of timing of supportive information presentation (information before vs. information during the learning task clusters) in interactive digital learning materials (IDLMs) and type of collaboration (personal discussion vs. online discussion) in computer-supported…
Descriptors: Instructional Design, Discussion, Time Factors (Learning), Cooperative Learning
Hong, Huang-Yao; Sullivan, Florence R. – Educational Technology Research and Development, 2009
While the importance of viewing learning as knowledge creation is gradually recognized (Paavola et al. Computer-supported collaborative learning: foundations for a CSCL community 2002; Rev Educ Res 74:557-576 2004), an important question remains to be answered--what represents an effective instructional design to support collaborative creative…
Descriptors: Instructional Design, Epistemology, Learning Processes, Cooperative Learning