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Showing 1 to 15 of 23 results Save | Export
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Gyeong-Geon Lee; Hun-Gi Hong – Educational Technology Research and Development, 2024
The COVID-19 pandemic has compelled innovations in science teaching and learning, such as blending online sessions with conventional face-to-face classes. We developed and validated the Blended Laboratory and E-learning iNstructional Design (BLEND) model for university-level remote laboratory sessions (RLS) to respond to the fluctuating…
Descriptors: COVID-19, Pandemics, Educational Innovation, Blended Learning
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Katai, Zoltan – Educational Technology Research and Development, 2020
We proposed to investigate whether properly calibrated e-learning environments can efficiently promote computational thinking of both sciences- and humanities-oriented people. We invited two groups of students (sciences- vs. humanities-oriented members) to participate in a six-stage learning session: to watch a folk-dance illustration (s1) and an…
Descriptors: Computation, Thinking Skills, Intellectual Disciplines, Instructional Design
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Bressler, Denise M.; Shane Tutwiler, M.; Bodzin, Alec M. – Educational Technology Research and Development, 2021
We report on a design-based research study that was conducted over three iterations. It chronicles the design, development, and implementation of School Scene Investigators, a forensic science game series for middle school students that utilizes mobile augmented reality. Played on mobile devices while exploring the school environment, School Scene…
Descriptors: Science Interests, Student Interests, Science Education, Educational Games
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Tiruneh, Dawit Tibebu; Weldeslassie, Ataklti G.; Kassa, Abrham; Tefera, Zinaye; De Cock, Mieke; Elen, Jan – Educational Technology Research and Development, 2016
Identifying effective instructional approaches that stimulate students' critical thinking (CT) has been the focus of a large body of empirical research. However, there is little agreement on the instructional principles and procedures that are theoretically sound and empirically valid to developing both domain-specific and domain-general CT…
Descriptors: Foreign Countries, Higher Education, Universities, College Students
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van Gog, Tamara; Sluijsmans, Dominique M. A.; Joosten-ten Brinke, Desiree; Prins, Frans J. – Educational Technology Research and Development, 2010
This article describes a blueprint for an online learning environment that is based on prominent instructional design and assessment theories for supporting learning in complex domains. The core of this environment consists of formative assessment tasks (i.e., assessment "for" learning) that center on professional situations. For each professional…
Descriptors: Electronic Learning, Instructional Design, Formative Evaluation, Online Courses
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Choi, Ikseon; Lee, Kyunghwa – Educational Technology Research and Development, 2009
This design-based research study is aimed at two goals: (1) developing a feasible case-based instructional model that could enhance college students' ill-structured problem solving abilities, while (2) implementing the model to improve teacher education students' real-world problem solving abilities to deal with dilemmas faced by practicing…
Descriptors: Classroom Techniques, Transfer of Training, Problem Solving, Educational Environment
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Dickey, Michele D. – Educational Technology Research and Development, 2007
During the past two decades, the popularity of computer and video games has prompted games to become a source of study for educational researchers and instructional designers investigating how various aspects of game design might be appropriated, borrowed, and re-purposed for the design of educational materials. The purpose of this paper is to…
Descriptors: Instructional Design, Motivation, Educational Researchers, Computers
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Casey, Carl – Educational Technology Research and Development, 1996
Examines the use of cognitive apprenticeships as a framework for instructional design to help address the needs of a distributed learning environment. Describes the applications of a multimedia training course that helps weather forecasters interpret radar. Findings indicate that cognitive apprenticeships can be implemented in multimedia to meet…
Descriptors: Cognitive Processes, Educational Environment, Educational Needs, Instructional Design
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Elen, Jan – Educational Technology Research and Development, 2004
Instructional design may help make educational research more useful and influential. In this discussion, I argue that instructional design anchor points (IDAPs) are the basis for this kind of research. In short, IDAPs are educational tools or approaches that can be studied to generate design guidelines. The study of IDAPs may become more useful…
Descriptors: Educational Environment, Instructional Design, Educational Research, Educational Technology
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van Gog, Tamara; Ericsson, K. Anders; Rikers, Remy M. J. P.; Paas, Fred – Educational Technology Research and Development, 2005
Cognitive load theory (CLT) has been successful in identifying instructional formats that are more effective and efficient than conventional problem solving in the initial, novice phase of skill acquisition. However, recent findings regarding the "expertise reversal effect" have begun to stimulate cognitive load theorists to broaden their horizon…
Descriptors: Instructional Design, Advanced Students, Epistemology, Problem Solving
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Rieber, Lloyd P. – Educational Technology Research and Development, 1995
Presents a historical overview of visualization as a cognitive strategy in human creativity, discovery, and problem-solving. Highlights include visualization as a cognitive strategy for solving everyday problems; visualization by scientists and inventors; counter examples; and implications for multimedia learning environments, instructional…
Descriptors: Creative Thinking, Creativity, Discovery Processes, Educational Environment
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Weston, Cynthia; And Others – Educational Technology Research and Development, 1995
Presents a common language model for understanding the literature on formative evaluation in instructional design. Identifies participants, roles, techniques, and situations, and analyzes 11 instructional design texts. The model provides a decision-making template for designing an effective formative evaluation. (AEF)
Descriptors: Decision Making, Educational Development, Educational Environment, Formative Evaluation
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Solomon, David L. – Educational Technology Research and Development, 2002
Responds to a reaction (issue 50 number 1 p5) to the author's original paper, "Toward a Post-Modern Agenda in Instructional Technology" (2000). Contributes to the dialogue about culture and learning in instructional technology (IT). Reviews opportunities. Suggests philosophical implications for IT, derived from the author's own research on…
Descriptors: Educational Development, Educational Environment, Educational Philosophy, Educational Practices
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Hannafin, Michael J.; Hannafin, Kathleen M.; Land, Susan M.; Oliver, Kevin – Educational Technology Research and Development, 1997
Discussion of constructivist learning environments focuses on the concept of grounded design, a process that involves linking the practices of learning systems design with related theory and research. Topics include directed versus situated learning environments, situated cognition and anchored instruction, social constructivism and problem…
Descriptors: Active Learning, Cognitive Processes, Constructivism (Learning), Educational Environment
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Jonassen, David H.; Rohrer-Murphy, Lucia – Educational Technology Research and Development, 1999
Defines activity theory as a socio-cultural and socio-historical lens through which the interaction of human activity and consciousness within its relevant environmental context can be analyzed. Describes how activity theory can be used as a framework for analyzing activities and settings for the purpose of designing constructivist learning…
Descriptors: Constructivism (Learning), Design Preferences, Educational Environment, Educational Research
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