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Lian, Erin; Lin, Jiaju; Zhang, Jiping – Educational Technology Research and Development, 2023
Scratch is widely used as an introductory educational tool for computer programming. However, little is known about how the action of adding favorite projects on Scratch social media influences programming skill improvement. On Scratch social media, learners select personally intriguing projects to view and learn from. Favorite projects both…
Descriptors: Programming, Programming Languages, Skill Development, Social Media
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Fu, Qian; Zheng, Yafeng; Zhang, Mengyao; Zheng, Lanqin; Zhou, Junyi; Xie, Bochao – Educational Technology Research and Development, 2023
Providing appropriate feedback is important when learning to program. However, it is still unclear how different feedback strategies affect learning outcomes in programming. This study designed four different two-step programming feedback strategies and explored their impact on novice programmers' academic achievement, learning motivations, and…
Descriptors: Feedback (Response), Academic Achievement, Novices, Programming
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Luo, Tian; Reynolds, Jilian; Muljana, Pauline Salim – Educational Technology Research and Development, 2022
Students need to learn and practice computational thinking and skills throughout PreK-12 to be better prepared for entering college and future careers. We designed a math-infused computer science course for third to fifth graders to learn programming. This study aims to investigate the impact of the course on students' knowledge acquisition of…
Descriptors: Elementary School Students, Computer Science Education, Programming, Retention (Psychology)
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Hooshyar, Danial; Ahmad, Rodina Binti; Yousefi, Moslem; Fathi, Moein; Abdollahi, Abbas; Horng, Shi-Jinn; Lim, Heuiseok – Educational Technology Research and Development, 2016
Nowadays, intelligent tutoring systems are considered an effective research tool for learning systems and problem-solving skill improvement. Nonetheless, such individualized systems may cause students to lose learning motivation when interaction and timely guidance are lacking. In order to address this problem, a solution-based intelligent…
Descriptors: Intelligent Tutoring Systems, Technology Integration, Educational Games, Formative Evaluation