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Showing 1 to 15 of 26 results Save | Export
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Andrew S. Gibbons – Educational Technology Research and Development, 2024
A retrospective review of 50 years of research and development experience showing the connectedness of the author's theoretical ideas to practical application. An effort to show designers how over the span of a career new ideas begin as work-related insights and discoveries that by problem solving flow together to create a unique personal view of…
Descriptors: Theory Practice Relationship, Educational Technology, Problem Solving, Teaching Methods
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Leroy, Anaïs; Romero, Margarida – Educational Technology Research and Development, 2022
When participants engage twice in the same creative problem-solving task with educational robots, they have the possibility to repeat the same solution, allowing them to complete the task faster, or to show a creative intention and behavior, engaging them in developing a new solution. In this study, we aim to analyze the creative process…
Descriptors: Intention, Persistence, Robotics, Educational Technology
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Lu, Hong; Wang, Yue; Wu, Xiu-yuan; Lu, Xiao-feng; Liu, Xing-bo – Educational Technology Research and Development, 2023
The current study aimed to measure preservice teachers' skills in implementing pedagogical model of collaborative problem solving (CPS) using a more advanced and novel human-to-agent computerized assessment instrument. By doing so, a framework with three major skills in the implementation of CPS and four major individual problem-solving processes…
Descriptors: Preservice Teachers, Cooperative Learning, Problem Solving, Artificial Intelligence
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DeVaughn, Philena; Stefaniak, Jill – Educational Technology Research and Development, 2020
The purpose of this qualitative study was to examine how learning design and educational technology degree programs prepare students to evaluate in practice. This study involved the curricular mapping of 16 graduate instructional design programs and 29 semi-structured interviews with program faculty and recent postgraduates. Based on information…
Descriptors: Instructional Design, Educational Technology, Program Evaluation, Graduate Study
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Karno, Donna; Hatcher, Beth – Educational Technology Research and Development, 2020
A Multi-touch table functions as a tablet, but allows multiple children to move around and manipulate the screen simultaneously. Using social cognitive theory (Bandura 1997) to analyze group dynamics, this study examined computer-supported collaborative learning. Children were observed and recorded for 20 min, three times a week for 5 weeks as…
Descriptors: Computer Uses in Education, Educational Technology, Cooperative Learning, Teaching Methods
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Kuan-Fu Chen; Gwo-Jen Hwang; Mei-Rong Alice Chen – Educational Technology Research and Development, 2024
Laboratory courses can help students learn in a meaningful way. In the past, students encountered difficulties in chemistry laboratory courses due to limited access to equipment and space for practicing experimental operations. In recent years, virtual laboratories have allowed students to repeatedly practice in order to achieve their experimental…
Descriptors: Concept Mapping, Virtual Classrooms, Laboratories, Student Behavior
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Poitras, Eric G.; Doleck, Tenzin; Lajoie, Susanne P. – Educational Technology Research and Development, 2018
Ill-structured problems, by definition, have multiple paths to a solution and are multifaceted making automated assessment and feedback a difficult challenge. Diagnostic reasoning about medical cases meet the criteria of ill-structured problem solving since there are multiple solution paths. The goal of this study was to develop an adaptive…
Descriptors: Misconceptions, Physicians, Clinical Diagnosis, Problem Solving
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Hulse, Taylyn; Daigle, Maria; Manzo, Daniel; Braith, Lindsay; Harrison, Avery; Ottmar, Erin – Educational Technology Research and Development, 2019
This paper examines whether using "From Here to There!" (FH2T:E), a dynamic game-based mathematics learning technology relates to improved early algebraic understanding. We use student log files within FH2T to explore the possible benefits of student behaviors and gamification on learning gains. Using in app measures of student…
Descriptors: Mathematics Instruction, Educational Technology, Technology Uses in Education, Algebra
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Fuad, Muztaba; Deb, Debzani; Etim, James; Gloster, Clay – Educational Technology Research and Development, 2018
Mobile devices are being used profusely in the classrooms to improve passive learning environments and to enhance student comprehension. However, with respect to students' active involvement in problem solving activities, the typical usage of the mobile devices in answering multiple choice and true/false questions is not adequate and the use of…
Descriptors: Educational Technology, Technology Uses in Education, Telecommunications, Handheld Devices
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Mavridis, Apostolos; Katmada, Aikaterini; Tsiatsos, Thrasyvoulos – Educational Technology Research and Development, 2017
This study examined the effects of using an online flexible educational game on students' attitude towards mathematics as compared to the traditional method of solving mathematical problems. Moreover, the study assessed the learning effectiveness of the game and investigated potential gender differences in the game's effectiveness on changing…
Descriptors: Educational Games, Educational Technology, Student Attitudes, Mathematics Instruction
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Dwyer, Christopher P.; Hogan, Michael J.; Harney, Owen M.; O'Reilly, John – Educational Technology Research and Development, 2014
Critical thinking (CT) is a metacognitive process, consisting of a number of sub-skills and dispositions, that, when used appropriately, increases the chances of producing a logical solution to a problem or a valid conclusion to an argument. CT has been identified as a fundamental learning objective of third-level education; however, students…
Descriptors: Critical Thinking, Case Studies, Metacognition, Thinking Skills
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Antonenko, Pavlo D.; Toy, Serkan; Niederhauser, Dale S. – Educational Technology Research and Development, 2012
Cluster analysis is a group of statistical methods that has great potential for analyzing the vast amounts of web server-log data to understand student learning from hyperlinked information resources. In this methodological paper we provide an introduction to cluster analysis for educational technology researchers and illustrate its use through…
Descriptors: Electronic Learning, Multivariate Analysis, Educational Technology, Profiles
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Lubin, Ian A.; Ge, Xun – Educational Technology Research and Development, 2012
This paper discusses a qualitative study which examined students' problem-solving, metacognition, and motivation in a learning environment designed for teaching educational technology to pre-service teachers. The researchers converted a linear and didactic learning environment into a new open learning environment by contextualizing domain-related…
Descriptors: Preservice Teachers, Instructional Design, Problem Solving, Metacognition
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Jonassen, David H.; Kim, Bosung – Educational Technology Research and Development, 2010
Meaningful learning requires deep engagement with ideas. Deep engagement is supported by the critical thinking skill of argumentation. Learning to argue represents an important way of thinking that facilitates conceptual change and is essential for problem solving. In order to appropriately apply argumentation practices to learning, we first…
Descriptors: Persuasive Discourse, Guidelines, Thinking Skills, Cognitive Ability
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Bulu, Saniye Tugba; Pedersen, Susan – Educational Technology Research and Development, 2010
This study investigated the effects of domain-general and domain-specific scaffolds with different levels of support, continuous and faded, on learning of scientific content and problem-solving. Students' scores on a multiple-choice pretest, posttest, and four recommendation forms were analyzed. Students' content knowledge in all conditions…
Descriptors: Problem Solving, Scaffolding (Teaching Technique), Middle School Students, Science Instruction
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