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Efstathiou, Charalampos; Hovardas, Tasos; Xenofontos, Nikoletta A.; Zacharia, Zacharias C.; deJong, Ton; Anjewierden, Anjo; van Riesen, Siswa A. N. – Educational Technology Research and Development, 2018
The present study employed a quasi-experimental design to assess a computer-based tool, which was intended to scaffold the task of designing experiments when using a virtual lab for the process of experimentation. In particular, we assessed the impact of this tool on primary school students' cognitive processes and inquiry skills before and after…
Descriptors: Virtual Classrooms, Laboratories, Science Laboratories, Laboratory Experiments
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Ponce, Hector R.; Mayer, Richard E.; Lopez, Mario J. – Educational Technology Research and Development, 2013
This article explores the effectiveness of a computer-based spatial learning strategy approach for improving reading comprehension and writing. In reading comprehension, students received scaffolded practice in translating passages into graphic organizers. In writing, students received scaffolded practice in planning to write by filling in graphic…
Descriptors: Computer Assisted Instruction, Reading Comprehension, Writing (Composition), Instructional Effectiveness
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Jonassen, David H. – Educational Technology Research and Development, 2011
The purpose of this paper is to familiarize instructional designers and researchers with a useful design and research paradigm known as "Ask Systems." Ask Systems are interrogative interfaces to information and learning environments that model conversations with a skilled, reflective practitioner (Schon, The reflective practitioner, "1983") or…
Descriptors: Instructional Design, Problem Solving, Metacognition, Computer Software
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Segedy, James R.; Kinnebrew, John S.; Biswas, Gautam – Educational Technology Research and Development, 2013
Betty's Brain is an open-ended learning environment in which students learn about science topics by teaching a virtual agent named Betty through the construction of a visual causal map that represents the relevant science phenomena. The task is complex, and success requires the use of metacognitive strategies that support knowledge acquisition,…
Descriptors: Artificial Intelligence, Computer Simulation, Computer Mediated Communication, Intelligent Tutoring Systems
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Chong, Stefanie Xinyi; Lee, Chien-Sing – Educational Technology Research and Development, 2012
There are many evidences of motivational and educational benefits from the use of learning software. However, there is a lack of study with regards to the teaching of creative writing. This paper aims to bridge the following gaps: first, the need for a proper framework for scaffolding creative writing through learning software; second, the lack of…
Descriptors: Story Grammar, Creativity, Creative Writing, Educational Benefits
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Lai, Guolin; Calandra, Brendan – Educational Technology Research and Development, 2010
This study employed an explanatory mixed methods design to examine the effects of two computer-based scaffolds on novice teachers' reflective journal writing. The context for the study was an attempt to refine the reflective writing component of a large scale electronic portfolio system. Quantitative results indicated that the computer-based…
Descriptors: Journal Writing, Correlation, Beginning Teachers, Reflective Teaching
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Bulu, Saniye Tugba; Pedersen, Susan – Educational Technology Research and Development, 2010
This study investigated the effects of domain-general and domain-specific scaffolds with different levels of support, continuous and faded, on learning of scientific content and problem-solving. Students' scores on a multiple-choice pretest, posttest, and four recommendation forms were analyzed. Students' content knowledge in all conditions…
Descriptors: Problem Solving, Scaffolding (Teaching Technique), Middle School Students, Science Instruction
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Belland, Brian R. – Educational Technology Research and Development, 2010
A critical step in problem-based learning (PBL) units occurs when groups present their solution to the central problem. This is challenging for middle school students because it involves the creation of an evidence-based argument (Krajcik et al., "Journal of the Learning Sciences" 7:313-350, 1998). Using a mixed method design, this study…
Descriptors: Middle School Students, Persuasive Discourse, Problem Based Learning, Student Improvement
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Belland, Brian R.; Glazewski, Krista D.; Richardson, Jennifer C. – Educational Technology Research and Development, 2008
Problem-based learning (PBL) is an instructional approach in which students in small groups engage in an authentic, ill-structured problem, and must (1) define, generate and pursue learning issues to understand the problem, (2) develop a possible solution, (3) provide evidence to support their solution, and (4) present their solution and the…
Descriptors: Middle School Students, Problem Based Learning, Scaffolding (Teaching Technique), Models
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Shapiro, Amy M. – Educational Technology Research and Development, 2008
A number of available resources offer guidance about hypermedia design strategies, many of which rely on principles of user-centered design. Many recent efforts, however, have focused more on developing "learner-centered" hypermedia. Learner-centered hypermedia is designed to help learners achieve their educational goals, rather than offer mere…
Descriptors: Prior Learning, Hypermedia, Metacognition, Instructional Design
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Pifarre, Manoli; Cobos, Ruth – Educational Technology Research and Development, 2009
The aim of this study was to examine the development of the metacognitive knowledge of a group of higher education students who participated actively in an experiment based on a Computer Supported Collaborative Learning environment called KnowCat. Eighteen university students participated in a 12-month learning project during which the KnowCat…
Descriptors: Metacognition, Educational Environment, College Students, Cooperative Learning
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Roschelle, Jeremy; Rafanan, Ken; Bhanot, Ruchi; Estrella, Gucci; Penuel, Bill; Nussbaum, Miguel; Claro, Susana – Educational Technology Research and Development, 2010
Based on strong research literatures, we conjectured that social processing of feedback by cooperating in a small group setting--with social incentives to ask questions, give explanations and discuss disagreements--would increase learning. We compared group and individual feedback, using two technologies: (1) Technology-mediated, Peer-Assisted…
Descriptors: Feedback (Response), Control Groups, Mathematics Education, Group Activities
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Whipp, Joan L.; Lorentz, R. A. – Educational Technology Research and Development, 2009
While literature suggests that college students may be less reluctant to seek help in online rather than traditional courses, little is known about how online instructors give help in ways that lead to increased student help seeking and academic success. In this study, we used theories and research on learning assistance and scaffolding, teacher…
Descriptors: Help Seeking, Online Courses, Helping Relationship, Group Dynamics
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Land, Susan M.; Greene, Barbara A. – Educational Technology Research and Development, 2000
Describes a study of preservice teacher education students that investigated the process used by learners to seek, locate, and integrate information resources from the World Wide Web for use in a project-based environment. Discusses hypermedia systems; open-ended learning environments; the role of metacognitive, domain, and system knowledge; and…
Descriptors: Computer Assisted Instruction, Higher Education, Hypermedia, Information Retrieval