NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 8 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Kantorski, Brinley; Sanford-Dolly, Camellia W.; Commisso, Danielle R.; Pollock, John A. – Educational Technology Research and Development, 2019
Backward design is a well-established design strategy that has been used to produce educational curriculum for decades. While traditionally used to plan and create classroom-based curriculum, in this paper we explore the use of backward design as a design strategy for the development of an educational mobile application, "BiblioTech"™…
Descriptors: Telecommunications, Handheld Devices, Instructional Design, Curriculum Development
Peer reviewed Peer reviewed
Direct linkDirect link
Park, Soyoung – Educational Technology Research and Development, 2019
This paper explores another format for mobile learning (mLearning) content consisting of Still Pictures, Audio, and Text (SPAT; Rha, Instructional contents delivery through SPAT format in mobile environment: introduction to gglearn system, Global Knowledge Alliance International Forum, 2015) by considering a variety of mLearning needs. SPAT-based…
Descriptors: Telecommunications, Handheld Devices, Teaching Methods, Illustrations
Peer reviewed Peer reviewed
Direct linkDirect link
Fuad, Muztaba; Deb, Debzani; Etim, James; Gloster, Clay – Educational Technology Research and Development, 2018
Mobile devices are being used profusely in the classrooms to improve passive learning environments and to enhance student comprehension. However, with respect to students' active involvement in problem solving activities, the typical usage of the mobile devices in answering multiple choice and true/false questions is not adequate and the use of…
Descriptors: Educational Technology, Technology Uses in Education, Telecommunications, Handheld Devices
Peer reviewed Peer reviewed
Direct linkDirect link
Yang, Xiaozhe; Lin, Lin; Cheng, Pei-Yu; Yang, Xue; Ren, Youqun; Huang, Yueh-Min – Educational Technology Research and Development, 2018
This study explores the effects of immersive VR on an individual's creativity and factors related to creativity including flow, attention and meditation (i.e., mental relaxation or stress). Sixty undergraduate students were invited to participate in an open-ended challenge to design a wearable technology functioning as a smart phone individually,…
Descriptors: Creativity, Computer Simulation, Stress Variables, Undergraduate Students
Peer reviewed Peer reviewed
Direct linkDirect link
Tamim, Suha R.; Grant, Michael M. – Educational Technology Research and Development, 2016
This qualitative study aimed at exploring how health professionals use instructional design principles to create health education interventions. A purposeful sample of 12 participants was selected, using criterion and snowballing sampling strategies. Semi-structured interviews were conducted to collect data, which were later analyzed through…
Descriptors: Allied Health Personnel, Semi Structured Interviews, Comparative Analysis, Instructional Design
Peer reviewed Peer reviewed
Direct linkDirect link
Kim, Paul; Suh, Esther; Song, Donggil – Educational Technology Research and Development, 2015
This exploratory study provides a deeper look into the aspects of students' experience from design-based learning (DBL) activities for fifth grade students. Using design-based research (DBR), this study was conducted on a series of science learning activities leveraging mobile phones with relevant applications and sensors. We observed 3 different…
Descriptors: Student Experience, Learning Activities, Grade 5, Elementary School Students
Peer reviewed Peer reviewed
Direct linkDirect link
Nedungadi, Prema; Raman, Raghu – Educational Technology Research and Development, 2012
Most personalized learning systems are designed for either personal computers (e-learning) or mobile devices (m-learning). Our research has resulted in a cloud-based adaptive learning system that incorporates mobile devices into a classroom setting. This system is fully integrated into the formative assessment process and, most importantly,…
Descriptors: Electronic Learning, Feedback (Response), Formative Evaluation, Telecommunications
Peer reviewed Peer reviewed
Spuck, Dennis W.; And Others – Educational Technology Research and Development, 1995
Discusses uses of an electronic meeting system (EMS) to aid in designing graduate core curricula. Presents results from a study of a seven-member task force that used EMS for seven months to facilitate selection of core courses for master's degree programs. A diagram illustrates the task force's graduate core review process and an appendix…
Descriptors: Core Curriculum, Curriculum Design, Diagrams, Electronic Mail