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Cheng, Kun-Hung; Tang, Kai-Yu; Tsai, Chin-Chung – Educational Technology Research and Development, 2022
Previous studies have provided various reviews with either general or specific scopes to understand virtual reality (VR) technologies for learning and teaching. However, a review of the networking structure among VR-supported education research from a citation-based perspective has not as yet been provided. With the inclusion of a total of 49…
Descriptors: Computer Simulation, Educational Research, Citation Analysis, Network Analysis
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Ke, Fengfeng – Educational Technology Research and Development, 2019
This mixed methods study is aimed to examine the feasibility of integrating mathematical problem solving with architectural design via a 3D epistemic simulation game to promote active mathematics learning for middle-school students. The experimental-control pretest/posttest group design was adopted to examine whether the experience of interacting…
Descriptors: Educational Games, Computer Games, Computer Simulation, Game Based Learning
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Harley, Jason M.; Poitras, Eric G.; Jarrell, Amanda; Duffy, Melissa C.; Lajoie, Susanne P. – Educational Technology Research and Development, 2016
Research on the effectiveness of augmented reality (AR) on learning exists, but there is a paucity of empirical work that explores the role that positive emotions play in supporting learning in such settings. To address this gap, this study compared undergraduate students' emotions and learning outcomes during a guided historical tour using mobile…
Descriptors: Comparative Analysis, Computer Simulation, Electronic Learning, Outcomes of Education