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Gynther, Karsten – Electronic Journal of e-Learning, 2016
The research project has developed a design framework for an adaptive MOOC that complements the MOOC format with blended learning. The design framework consists of a design model and a series of learning design principles which can be used to design in-service courses for teacher professional development. The framework has been evaluated by…
Descriptors: Online Courses, Blended Learning, Professional Development, Research Projects
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Tshabalala, Mswazi; Ndeya-Ndereya, Charity; van der Merwe, Tiana – Electronic Journal of e-Learning, 2014
Higher Education Institutions (HEIs) are striving to provide effective learning experiences to address the needs of the digitally-oriented generation of learners. Blended learning has emerged as a solution to address these needs and has been adopted by various HEIs. However, not all academic staff members adopt blended learning when it is…
Descriptors: Blended Learning, Program Implementation, Barriers, Focus Groups
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Misfeldt, Morten – Electronic Journal of e-Learning, 2015
In this paper I describe how students use a project management simulation game based on an attack-defense mechanism where two teams of players compete by challenging each other's projects. The project management simulation game is intended to be played by pre-service construction workers and engineers. The gameplay has two parts: a planning part,…
Descriptors: Educational Games, Learner Engagement, Case Method (Teaching Technique), Program Administration
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Soeiro, Dina; de Figueiredo, Antonio Dias; Ferreira, Joaquim Armando Gomes – Electronic Journal of e-Learning, 2012
We had an Interpersonal Relationships course, a large class, around fifty students, working collaboratively in groups where students from different degrees, academic years, and ages, most of them deaf, tried, and to some extent were able, to communicate. We analyze this example of how diversity can be an asset and how learning management systems…
Descriptors: Action Research, Participatory Research, Content Analysis, Blended Learning
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Onguko, Brown Bully – Electronic Journal of e-Learning, 2014
JiFUNzeni blended learning approach is a sustainable approach to provision of professional development (PD) for those in challenging educational contexts. JiFUNzeni approach emphasizes training regional experts to create blended learning content, working with appropriate technology while building content repositories. JiFUNzeni approach was…
Descriptors: Blended Learning, Faculty Development, Sustainability, Educational Technology
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Hall, Marion; Nix, Ingrid; Baker, Kirsty – Electronic Journal of e-Learning, 2013
In the current digital environment, it is vital for learners to develop digital literacy skills. The UK's Quality Assurance Agency for Higher Education (HE) requires graduates to demonstrate digital literacy. Employers consider these skills essential. With the high cost of HE in the UK, learners themselves also expect university courses to…
Descriptors: Skill Development, Student Experience, Student Attitudes, Higher Education
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Hall, Richard – Electronic Journal of e-Learning, 2006
Sustainable e-Learning holds the promise of enabling higher education to meet the needs of a large and diverse market. Central to this is the response of academic staff teams in meeting the needs of individual learners, in order to enfranchise them within an evolving, enabling learning context. Enfranchisement is underpinned by the management of…
Descriptors: Foreign Countries, Higher Education, Electronic Learning, Teamwork