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Ali Soleymani; Maarten De Laat; Marcus Specht – Electronic Journal of e-Learning, 2025
Gamification has emerged as a promising strategy to enhance student engagement and learning outcomes in computer science education. This study uses Wenger's Value Creation Framework to evaluate and design the gamification elements in the "Answers" platform, a Professional Learning Network (PLN) developed at TU Delft. Using a…
Descriptors: Computer Science Education, Game Based Learning, Interpersonal Relationship, Student Motivation
Berestova, Anna; Burdina, Gulnara; Lobuteva, Liudmila; Lobuteva, Alisa – Electronic Journal of e-Learning, 2022
One of the most important factors in successful e- learning is the motivation of the student. This article examines the very essence of student motivation in the context of e-learning and identifies the factors that influence it. The investigation involved 123 five-year students of the Elabuga Institute of Kazan Federal University and the I.M.…
Descriptors: Student Motivation, College Students, Electronic Learning, Educational Environment
Suriagiri, S.; Norlaila, N.; Wahyurudhanto, Albertus; Akrim, A. – Electronic Journal of e-Learning, 2022
The education sector was severely impacted due to the pandemic; thus, educational institutions had to shift toward an online learning system. This adaptation in the educational system posits a challenging question: which mode of learning would be best to engage and satisfy the students in the post-COVID-19 era? Therefore, drawing on the…
Descriptors: Electronic Learning, In Person Learning, Comparative Analysis, Student Motivation
Tubagus Zam Zam Al Arif; Dedy Kurniawan; Reli Handayani; Hidayati; Armiwati – Electronic Journal of e-Learning, 2024
The use of information and communication technologies (ICTs) has become essential approach in the field of language learning especially for English as a foreign language (EFL) education. Because ICTs are widely use in higher education, students must be highly digitally proficient and have positive attitudes in order to efficiently manage their…
Descriptors: Information Technology, Communications, Computer Mediated Communication, Electronic Learning
Davidovitch, Nitza; Pesahov, Emilia; Hatzor, Yoav; Dorot, Ruth – Electronic Journal of e-Learning, 2022
The COVID-19 pandemic brought the learning process into the home and family space, such that parent marital status can affect the student's studies. These circumstances might pose a challenge for students in general and in particular for those coping, in addition to COVID-19, with family difficulties such as their parents' divorce. Hence, it is…
Descriptors: Student Motivation, Study Skills, COVID-19, Pandemics
Cui, Tristan; Coleman, Andrew – Electronic Journal of e-Learning, 2020
In a flipped classroom, students engage in active learning during class time and have individual informationtransmission outside class time. University students need to complete the pre/post-class activities to fully benefit from flipped classroom. It is important that teachers adopt practical methods including teacher-student out-of-classroom…
Descriptors: Student Attitudes, Student Motivation, Student Participation, Academic Achievement
Valdez, Ma. Theresa Christine C.; Maderal, Lea D. – Electronic Journal of e-Learning, 2021
Assessing student performance is a challenge faced by most educational institutions during this time when conducting in-campus classes is affected by the pandemic. Use of online assessments to determine student performance is gaining wider acceptance over the traditional paper-and-pen type as it allows evaluation of what the students learned…
Descriptors: Student Attitudes, Computer Assisted Testing, Student Motivation, Mathematics Education
Thanasi-Boçe, Marsela – Electronic Journal of e-Learning, 2021
This study aims to examine the role of instructor, motivation, and interaction in building students' perceptions of and satisfaction with online learning (OL). It proposes a structural model based on data collected from 446 graduate and undergraduate students who attended online courses during the first COVID-19 lockdown. The data analysis was…
Descriptors: COVID-19, Pandemics, Teacher Role, Interaction
Jayashanka, Rangana; Hettiarachchi, E.; Hewagamage, K. P. – Electronic Journal of e-Learning, 2022
During the COVID-19 pandemic period, all the Sri Lankan universities delivered lectures in fully online mode using Virtual Learning Environments. In fully online mode, students cannot track their performance level, their progress in the course, and their performances compared to the rest of the class. This paper presents research work conducted at…
Descriptors: Foreign Countries, Technology Uses in Education, Learning Analytics, Electronic Learning
Najjemba, Josephine Lutaaya; Cronjé, Johannes – Electronic Journal of e-Learning, 2020
Digitally mediated role plays indicate potential for collaboration, social exchange of information and knowledge as well as motivation for learning beyond classroom time. These elements are critical for ESL learners' development of language and argumentative writing practices. The aim of this research project was to investigate how students'…
Descriptors: Learner Engagement, Student Participation, Role Playing, Cooperative Learning
Cação, Rosário – Electronic Journal of e-Learning, 2017
We describe a study on the motivation of trainees in e-learning-based professional training and on the effect of their motivation upon the perceptions they build about the quality of the courses. We propose the concepts of "perceived motivational gap" and "real motivational gap" as indicators of e-learning quality, which…
Descriptors: Student Motivation, Electronic Learning, Educational Technology, Student Attitudes
Weber, Peter; Lehr, Christian; Gersch, Martin – Electronic Journal of e-Learning, 2014
Virtual collaboration continues to gain in significance and is attracting attention also as virtual collaborative learning (VCL) in education. This paper addresses aspects of VCL that we identified as critical in a series of courses named "Net Economy": (1) technical infrastructure, (2) motivation and collaboration, and (3) assessment…
Descriptors: Electronic Learning, Cooperative Learning, Action Research, Online Courses
Lam, Louis – Electronic Journal of e-Learning, 2012
Teaching and learning is undergoing a dramatic change due to the advancement in telecommunication and IT. Increasingly, online learning platform is playing an important role higher education. The maturity of Internet and emergence of various cloud services catalyse the development of these platforms and student learning behaviour. An example is…
Descriptors: Higher Education, Student Motivation, Learning Motivation, Student Participation
Sundararajan, Binod – Electronic Journal of e-Learning, 2009
At present, it is difficult to assess the quality of learning in Computer-Supported Collaborative Learning (CSCL) environments, because standard pretest and posttest measures do not capture the differences in the learner's ability to engage in the material, pose interesting new questions, engage others in learning and work collaboratively. This…
Descriptors: Cooperative Learning, Electronic Learning, Computer Mediated Communication, Network Analysis
Duffy, Peter – Electronic Journal of e-Learning, 2008
YouTube, Podcasting, Blogs, Wikis and RSS are buzz words currently associated with the term Web 2.0 and represent a shifting pedagogical paradigm for the use of a new set of tools within education. The implication here is a possible shift from the basic archetypical vehicles used for (e)learning today (lecture notes, printed material, PowerPoint,…
Descriptors: Social Media, Teaching Methods, Technology Uses in Education, Web 2.0 Technologies
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