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Wiebe, Eric N. – Engineering Design Graphics Journal, 1999
Uses Shneiderman's Object-Action Interface model along with the engineering design process as a framework for understanding software interface elements. Provides an educational framework from which instructional materials can be developed. (Author/CCM)
Descriptors: Engineering Graphics, Engineering Technology, Higher Education, Models
Peer reviewed Peer reviewed
Connolly, Patrick E.; Sadowski, Mary A. – Engineering Design Graphics Journal, 1999
Proposes a simple approach for including exercises into the freshman level classroom to help first and second semester students approach and solve problems in novel and inventive ways. (Author/CCM)
Descriptors: Creative Development, Engineering Education, Engineering Graphics, Engineering Technology
Peer reviewed Peer reviewed
Anand, Vera B.; And Others – Engineering Design Graphics Journal, 1987
Describes the various phases of software development and shows how it can be used in an engineering graphics course. Includes demonstration exercises, practice exercises, code development and software as they have been used at Clemson University. (CW)
Descriptors: College Science, Computer Graphics, Computer Software, Computer Uses in Education